Drifting Traces

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lvlao
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Drifting Traces

Post by lvlao »

Hi all
In TM2 Stadium I can't see the "drifting traces" that the car leave on the asphalt of the track.
It's a my own problem or I need to flag some checkbox in the settings? :roll:
Thanks.

I've an old video card (nvidia 7900GS) that support only the dx9, but on TMUF I've got my "drifting traces"...

Thanks for help.
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Omnixor
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Re: Drifting Traces

Post by Omnixor »

maybe they're just too light, so you can't see them? because they ARE lighter than in TMUF. can you see the smoke?
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lvlao
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Re: Drifting Traces

Post by lvlao »

Omnixor wrote:maybe they're just too light, so you can't see them? because they ARE lighter than in TMUF. can you see the smoke?
No smoke.... It seems to me

The traces are very useful to me, they give me the sense of the drifting and the distance from the inside corner of the turn...

In addition I use the camera 2, which in my opinion has been changed ... I can not ride like I used to.

Very sad. :(
maniaracer
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Re: Drifting Traces

Post by maniaracer »

ATI works? Nvidia works?

Nothing workz. :yes:
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jonthekiller
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Re: Drifting Traces

Post by jonthekiller »

Nadeo said they changed the drift traces in the next update.
Image
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lvlao
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Re: Drifting Traces

Post by lvlao »

jonthekiller wrote:Nadeo said they changed the drift traces in the next update.
They will change the drift traces in the next update? great!

You know when the update will be released?

Thanks!
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Omnixor
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Re: Drifting Traces

Post by Omnixor »

Nadeo usually doesn't have ETAs.
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TGYoshi
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Re: Drifting Traces

Post by TGYoshi »

Could be this then:
Image
=3
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lvlao
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Re: Drifting Traces

Post by lvlao »

TGYoshi wrote:Could be this then:
Image
Thanks, I've tried, it doesn't work. :(

I hope in the next update for the reintroduction of the trace and a decent cam 2.

Go Nadeo! :thumbsup:
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TMarc
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Re: Drifting Traces

Post by TMarc »

From the specs, the 7900 GS should be sufficient as minimum setup.
But due to its limited memory, some extraneous effects, e.g. like the skid marks, could be left off by the game.
However, especially the skid marks need extra memory, since they are created dynamically and stay there for some time.

The skid marks are definitely there in game, at least if you have a more modern video card with enough memory.
I couldn't switch them off at all on my system, actually I could just avoid the smoke.

Only this will change:
Fix wrote:Light stadium skid marks and green ones (visible in snow mods) are fixed. The fix will be available in a future update.
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