[Crash] on joining Shootmania servers

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LuckyBoy
Nadeo
Nadeo
Posts: 550
Joined: 14 Jun 2010, 17:43

Re: [Crash] on joining Shootmania servers

Post by LuckyBoy »

Hello,

It looks like you're playing with a VMware ? (you could have mention that before...)
The crash occurs when uploading a texture using BC4 format.
I'm sure the game check for support of this format before using it.
It looks like you're VMware is saying BC4 is supported though it's not...

We may add a compatibility option to disable such extended format (even if they're reported as supported).

Thanks
LuckyBoy
Nadeo
Nadeo
Posts: 550
Joined: 14 Jun 2010, 17:43

Re: [Crash] on joining Shootmania servers

Post by LuckyBoy »

You may try this demo
http://www.humus.name/index.php?page=3D&ID=68
which uses BC4/5 (also named ATI1N/ATI2N), select mode 4 or 5 to use this formats within D3D9 api like we do.
LuckyBoy
Nadeo
Nadeo
Posts: 550
Joined: 14 Jun 2010, 17:43

Re: [Crash] on joining Shootmania servers

Post by LuckyBoy »

ManiacTwister wrote:
LuckyBoy wrote:Hello,
It looks like you're playing with a VMware ? (you could have mention that before...)
Sorry, i thought you'll see it in the crashlog ;)

Yep, mode 4 and 5 doesn't work for me, would be great if you can implement such a thing (Even better would be a linux version :))
"D3D9 BC4-5" option is added in launcher's compatibility for next version.
It should solve your issue, and also helps us to reduce (cpu) memory usage on 32b systems.
Thanks
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