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[Fixed]Flickering on block 4-3-3 when placed on the grass

Posted: 24 May 2013, 22:04
by Akbalder
I have a flickering problem on the bloc 4-3-3 when placed on the grass.
(I'm not sure of the bloc which causes the flickering)

Screen 1, Screen 2 and the map.

Re: Flickering on block 4-3-3 when placed on the grass

Posted: 24 May 2013, 23:20
by steeffeen
i couldn't figure out where or how this block should be flickering o.O at least on my end..
could you please explain it more?

Re: Flickering on block 4-3-3 when placed on the grass

Posted: 24 May 2013, 23:28
by Akbalder
Did you try the map?
The grass at the bottom of the bloc 4-3-3 is flickering.

Re: Flickering on block 4-3-3 when placed on the grass

Posted: 24 May 2013, 23:33
by steeffeen
my fault, i tried rebuilding it on my own on my end ^.^
the block 4-3-5 is causing the flickering, it's fine without this block placed sort of "around" the block 4-3-3

Re: Flickering on block 4-3-3 when placed on the grass

Posted: 24 May 2013, 23:47
by TMarc
right, it is the large rounded grid 4-3-5 which is causing the issue: when it is placed, it adds a grass tile where there should be none, and this was already reported (not by me, see the link there then): http://forum.maniaplanet.com/viewtopic. ... 69&t=19666

Posted: 25 May 2013, 09:38
by Fix
Fixed then (in next data update)...
Actually, it's a backward compatible fix. Now that we're no longer in beta, we'll try to protect lightmaps as much as possible.
As the UV of lightmaps have to be reorganized with the suppression of 32m² of grass, the old maps will still use the old "bugged" mesh.
But if you place it after the patch, the new block will appear.