ah, I did not notice the dotted line earlier, sorry
nice track! Only one turn is a bit narrow to drive, soon before the end
Funny thing, I'm able to drive to register a ghost. But validation does not work.
Even after selecting all blocks and deleting them, and adding just a start, a checkpoint and a goal, it still didn't work.
You must have done some really weird trick then

I remember once this happened a while ago already, some connections inside the map were broken,
which tell the engine there is a start, at least one checkpoint, and a end...
Now how to get it working again... without need to recreate it completely block by block...
Idea
- load the map
- use the selection tool (the one with the small blue blocks inside: [...])
- select all items
- save the selection as new blocks combination ("macroblock")
- close the track
- create a new track
- select the previously saved combination
- validate it
- calculate shadows
- save it
Visual How-To:
1. load the map
2. select all blocks
3. save the selection as macroblock, chose any name you will recognize
4. close the map, create a new one, select the macroblocks and
5. select the previously saved macroblock
6. move the macroblock inside the Stadium where you like to have it place it with one left mouse click
7. run the validation, calculate the shadows, do the MT stuff, save it
Done.
