Filesize over 1 MB

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Flighthigh
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Filesize over 1 MB

Post by Flighthigh »

If i want to make a Track with full MT-Work in Canyon or in Valley it goes rather fast up to the Border of 1 MB for MX and Server after the Shaddowcalculation. Is it possible that Nadeo make there some changes in the last Gameupdates?

Before the release of Valley i dont have problems with this MB Border.
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TMarc
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Re: Filesize over 1 MB

Post by TMarc »

Perhaps servers should be adapted to new file sizes? ;)
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eyebo
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Re: Filesize over 1 MB

Post by eyebo »

Patriot had the same issue:
http://tm.mania-exchange.com/s/ft/2058
Former QC Manager at Ubisoft Nadeo.
My tracks on: Mania Exchange (TM2) | TrackMania Exchange (TMUF)

For the devs: Ryzen 7 1800X / 32GB RAM / GTX 1080 (477.22) @ 3840x2160 / Win10 64bit
Flighthigh
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Re: Filesize over 1 MB

Post by Flighthigh »

Thanks for this info but you think that this singlesolution is the right way?

I think that isnt the right way.

MX Board is a first step for patriot but no step for me and many other Mapbuilder all around the world.

Most of use build Tracks with a lot of MT-Work and want that our Tracks are runs on Servers. And there for Nadeo must do something for this Borderline.
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eyebo
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Re: Filesize over 1 MB

Post by eyebo »

Yeah agreed. :D I didn't mean it as a solution.
But just to point out that you're not the only one having this issue.
Former QC Manager at Ubisoft Nadeo.
My tracks on: Mania Exchange (TM2) | TrackMania Exchange (TMUF)

For the devs: Ryzen 7 1800X / 32GB RAM / GTX 1080 (477.22) @ 3840x2160 / Win10 64bit
Flighthigh
Posts: 406
Joined: 29 Jun 2010, 06:48

Re: Filesize over 1 MB

Post by Flighthigh »

i know that im not the only one ;) A lot of Mappers see this Problem and fixed a great MT-Work with cutoff some parts from Intro or GPS.

But i think that Nadeo dont want to do there something. They give us Valley with more brilliant Scene. But they dont look on the filesize Border. So the the Canyon Mapbuilder are not from intrest. There for Nadeo get an :teub:
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