[Poll] Joust: Pole capturing time
Posted: 28 Jul 2013, 18:31
Suggestion to decrease pole capturing time to 30 seconds.
The time is the server setting and might vary, but 60 seconds is a standard. So suggestion is to the community and server owners.
Why? There are tons of situations, where player A has timing and positional advantage, and it is correct for him to camp until the opponent B attacks, but B might wait without engaging until timer allows, so potentially waiting might take 40 seconds for example. So either A has to wait, which is boring, either he has to give away his advantage. Sometimes playing Joust turns into the waiting battle.
I think 25 seconds to engage should be enough, add running time from one pole to another about 5 seconds, and you get roughly 30 seconds for an average map.
The time is the server setting and might vary, but 60 seconds is a standard. So suggestion is to the community and server owners.
Why? There are tons of situations, where player A has timing and positional advantage, and it is correct for him to camp until the opponent B attacks, but B might wait without engaging until timer allows, so potentially waiting might take 40 seconds for example. So either A has to wait, which is boring, either he has to give away his advantage. Sometimes playing Joust turns into the waiting battle.
I think 25 seconds to engage should be enough, add running time from one pole to another about 5 seconds, and you get roughly 30 seconds for an average map.