Personal experience with teams
Thinking back 4-5 years now, when I first joined the game, I saw how many teams were out there yet none of them were official, just lots of different forums, admins, sites, players, tags that held a team together, which i guess is normal. After a few months in the game I decided that I was going to make my own team and started to plan and think about how I was going to manage the team and what we were going to do. I wanted players to be loyal, active and passionate about the team, because this was the experience I would have wanted when I first joined a team some months before, yet never received from the team leader. When I made this decision there were different issues that I encountered and I think are worth discussing now, in sight of TM2 being released in a few weeks.
Problems I encountered:
1. Connecting with other teams - I always loved the idea of having many teams getting involved in big events where hundreds of players of different skills and talents would be able to get involved, but because it took lots of time and effort to connect with other teams it rendered the organization very difficult. Maybe some of you remember the 2010 Christmas Event I organized with another 6 teams, this was a very long and time consuming process. My ideal case would have been a forum thread/site/info section/in game page where there was a list of all the official teams in TM, with lots of details about it such as:
- Team Name
- Team Founder/s
- Founded date
- Number of members
- Team objectives
- Moderators
- Contact info
- External links
- Competitions participated in
- Competitions won/lost
- Server names/links
- Catch line
- Membership application rules
Not sure to what extent people think this is a good idea but there were several reasons to why I thought it was:
- Increases networking (after all, this is a MMOG)
- Facilitates communication between teams
- Simplifies organization
- Saves times
- Allows comparison between teams
2. Comparing teams - So when I was looking for a team I would have to go to the different servers/sites/members and speak to them. I guess many people never did that and just joined a team in the server they would normally play in, but generally speaking, when you join a team, 9 times out of 10 you will be wanting to be competing against other teams, and what better way to do and keep track of this than allowing all players to compare all the teams on TM! Speaking in reference to the ideas (and i'm sure you guys can think of many more) that would allow the comparison a fair and useful tool.
In summary, I guess this thread is a mixture of team philosophy, suggestion and discussion stimulator.
The idea is to have teams networking together, so in TM2 I hope this will be an important feature that will be developed, as it is, ultimately a community based game which teams are best at.
I hope I have made sense, probably not
