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Crash To Desktop

Posted: 22 Dec 2013, 17:32
by undef.de

Re: Crash To Desktop

Posted: 22 Dec 2013, 23:24
by TMarc
A bit more information of what you were doing would be nice,
because it is not written in the crashlog, so the crashlog alone is not really helpful.

Could you try to reproduce it with the debug version?

Re: Crash To Desktop

Posted: 23 Dec 2013, 18:05
by undef.de
TMarc wrote:A bit more information of what you were doing would be nice,
because it is not written in the crashlog, so the crashlog alone is not really helpful.
If the logfile only makes no sense, why does the game create them on a crash?

Code: Select all

[GameCtnApp] init challenge '$fffBattle - $w$d0aHalogen $fffThree', 'L9EE1dTbKq4TWLNu5pJzSX0Niwd', env= Storm, deco= Land48x48Night
[CrashInfo] Corrupted ReadString? (Length = 1 593 835 520)
TMarc wrote: Could you try to reproduce it with the debug version?
Nope, because it was only once. After starting the game again, all was fine at that map and same server (Dust//Battle).