In the Ghost mode which is toggled with 'O' in the set Oponent Maximum gets disabled and all Opponents are displayed. This only happens in the transparent mode, not in the fully vidible mode. This causes huge performance drops on a server with many players when they suddenly are all drawn.
I tested this by setting a very low Opponent Limit and toggling through the different display modes. In the Ghost mode the Opponent Limit was exceeded, in the fully visible mode however it was maintained.
I tested this on Stadium, but could observe it on Valley and Canyon aswell.
Ghost Mode disables Opponents Maximum
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