Example images:
- First iteration:
Notice how this is pretty close to how I want it, but it doesn't look even and tapers at the ends.
https://dl.dropboxusercontent.com/u/396 ... rship1.png
https://dl.dropboxusercontent.com/u/396 ... mp%201.jpg - texture file
https://dl.dropboxusercontent.com/u/396 ... %201-2.jpg - texture file edited to fit final design - Second (semi-final) iteration:
This is what I want it to end up looking like, but with a much cleaner and actually accurate line. This was my second attempt to guess the borders. The poorly shopped on red line you see represents where the ideal location would be in this case.
https://dl.dropboxusercontent.com/u/396 ... rship2.png
https://dl.dropboxusercontent.com/u/396 ... hip2-1.png
https://dl.dropboxusercontent.com/u/396 ... hip2-2.png
https://dl.dropboxusercontent.com/u/396 ... %201-1.jpg - texture file
If anyone wants to try working on this, I can also include the xcf / psd file with all the layers attached. Or, if someone has or can provide a guide somewhere, please do! I don't really have any patience to go any further and trial and error my way to victory without a guide in any case, so have at it.