Nerrio wrote:I meant the specificities of each updates.
I will take an exemple. In CS Go (don't kill me!) when they do updates and for example they change a weapon
they specify how the weapon change... +0.3 accuracy -0.2 speed etc (Even your second version of the more detailed version of the update was still realy not clear to me)
It's just my opinion and i hope i'm more clear (yh don't blame the blamer !). The fact is I would appreciate more news and explanations. Maybe i'm a little retard but i don't understand easly what you change and how.
...
I was not my intension to blame anyone (also novationx certainly knows I'm not angry with him).
You're right, the change log is only a list of points.
But details are not there. I guess we have to ask the developpers to explain each point which isn't unclear.
The thing is, during the beta and also here between the releases, we can post bugs and issues, and usually people describe it a bit and post screenshots.
The changelog reflects the corresponding topics.
novationx wrote:A lot of players played with Hylis on public servers during the beta and professor law & me told him about the right foot and how it was unhitable. Hylis gave us a complex explanation...too complicated to explain here. I think we spoke at least 15minutes about the hitboxes ( me, hylis & professor law ) during our public match. This was in the beginning of April.
So it was reported, we showed him on the server that the feet were unhittable. in short: NADEO knows.
On top of that... this "bug" has always been in ShootMania.
My post isnt sarcastic, nor is this video mine... I only shared it....
This is the new & improved hitbox for ShootMania released by NADEO after 11months. If you dont like what you see, then dont blame me... and instead blame the creators. I play this game everyday

Ok, thanks
As written above, I'm not blaming you, I was only asking to be sure
Although the hitboxes obviously need some more improvement to be more accurate, I guess the basic rule would be: the smaller the projectiles and the impact effect, the more accurate the hitboxes must be.
Of course the video shows that a laser hit betwen the legs (not too high

, ok, say beteen the feet ) still makes a hit, which is not very realistic. But if you take a rocket, half the man would be blown away, right?
Now let's have a theory: what if this cylinder is not the hitbox of the StormMan himself, but of the shield?
Each hit on the shield takes energy (-1). And as soon as the shield is down, StormMan has no protection against anything.
Then it is rather the definition of the shape of the energy shield.
Could you live temporarily with that?
Until Hylis comments and reacts to this topic
