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[ActionMaker] Weapon base. Burst mode

Posted: 11 May 2014, 13:38
by phil13hebert
Hello guys, I created a weapon base that help to easily create a gun with burst mode :D
All you have to do is to play with the settings :
  • S_BurstMode : Enable the burst mode on the weapon
  • S_BulletPerBurst : The number of bullet shooted per burst
  • S_BurstBulletsDelay : The delay between shots from a burst (in milliseconds)
Image
Have fun with this :thumbsup:
Download link

Re: [ActionMaker] Weapon base. Burst mode

Posted: 12 May 2014, 11:15
by novationx
great work :)

Is it already possible to use custom weapons in custom titles?

Re: [ActionMaker] Weapon base. Burst mode

Posted: 12 May 2014, 11:21
by fleo
Hell yeah! Haven't you tried custom weapons yet?

Re: [ActionMaker] Weapon base. Burst mode

Posted: 12 May 2014, 21:11
by kadaz
I downloaded this, yet when I loaded it up and played in a map, nothing shows, its invisible, yet I can see it hit the walls, from the dust marks.. missing something here?

Re: [ActionMaker] Weapon base. Burst mode

Posted: 12 May 2014, 21:36
by fleo
It's a base, I guess you have to add a projectile and everything.

Re: [ActionMaker] Weapon base. Burst mode

Posted: 12 May 2014, 23:05
by phil13hebert
fleo wrote:It's a base, I guess you have to add a projectile and everything.
Exactly. To use it, you need to go in the action maker. It's a base to help creating a weapon.

Re: [ActionMaker] Weapon base. Burst mode

Posted: 13 May 2014, 04:15
by kadaz
:3 Got it, for goodness sake,thanks, now I can see how this works, I will enjoy. (8

Re: [ActionMaker] Weapon base. Burst mode

Posted: 15 May 2014, 21:47
by phil13hebert
Now that a "action maker" subforum exists, is it possible for a moderator to move this topic there :)