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[ActionMaker] Weapon base. Burst mode
Posted: 11 May 2014, 13:38
by phil13hebert
Hello guys, I created a weapon base that help to easily create a gun with burst mode
All you have to do is to play with the settings :
- S_BurstMode : Enable the burst mode on the weapon
- S_BulletPerBurst : The number of bullet shooted per burst
- S_BurstBulletsDelay : The delay between shots from a burst (in milliseconds)

Have fun with this
Download link
Re: [ActionMaker] Weapon base. Burst mode
Posted: 12 May 2014, 11:15
by novationx
great work
Is it already possible to use custom weapons in custom titles?
Re: [ActionMaker] Weapon base. Burst mode
Posted: 12 May 2014, 11:21
by fleo
Hell yeah! Haven't you tried custom weapons yet?
Re: [ActionMaker] Weapon base. Burst mode
Posted: 12 May 2014, 21:11
by kadaz
I downloaded this, yet when I loaded it up and played in a map, nothing shows, its invisible, yet I can see it hit the walls, from the dust marks.. missing something here?
Re: [ActionMaker] Weapon base. Burst mode
Posted: 12 May 2014, 21:36
by fleo
It's a base, I guess you have to add a projectile and everything.
Re: [ActionMaker] Weapon base. Burst mode
Posted: 12 May 2014, 23:05
by phil13hebert
fleo wrote:It's a base, I guess you have to add a projectile and everything.
Exactly. To use it, you need to go in the action maker. It's a base to help creating a weapon.
Re: [ActionMaker] Weapon base. Burst mode
Posted: 13 May 2014, 04:15
by kadaz

Got it, for goodness sake,thanks, now I can see how this works, I will enjoy. (8
Re: [ActionMaker] Weapon base. Burst mode
Posted: 15 May 2014, 21:47
by phil13hebert
Now that a "action maker" subforum exists, is it possible for a moderator to move this topic there
