Hi,
Lets take a closer look at the player-numbers of this awesome game (no sarcasme, I love this game).
All numbers are backed-up by my screenshots so its 100% true.
WARNING: SHOCKING CONTENT BELOW

NUMBERS GIVEN BY NADEO:
12 901 Players in the last 24hours. ( Dont forget this is for all NADEO games, not just ShootMania.)
IMAGE:
http://www.imgdumper.nl/uploads8/540d87 ... ebsite.PNG
SOURCE:
http://www.maniaplanet.com
+- 500 000 World Wide Registrations
IMAGE:
http://www.imgdumper.nl/uploads8/540d9c ... ations.PNG
SOURCE: Ingame
As you can see it looks like quite a lot. Somehow it creates the illusion this game is really active, but is it really? Keep reading.
THE REAL NUMBERS:
SOME STEAM NUMBERS:
http://www.imgdumper.nl/uploads8/540dbd ... _stats.PNG
http://www.imgdumper.nl/uploads8/540dbd ... stats2.PNG
As you can see, according to steam, the playerbase is smaller since the Universal Demo.
Werent we promised a bigger playerbase with this Univeral Demo, NADEO?
PUBLIC GAMING
Weekday - 12:00
+- 65players (based on 3 different sources).
As you can see playing a decent match at this time is almost impossible.
Official modes impossible to play: Joust, Royal, Battle, Heroes
Elite with its 17 players on MM can be played. However GOLD players have to join the empty gold-server or completely stomp players on the other matchmaking servers.
Obstacle can be played too, but then again... Obstacle is a solo-mode.
SHOCKING: Not one single custom title has 1 player playing.
IMAGES:
Mania-Actu:
http://www.imgdumper.nl/uploads8/540d88 ... iaActu.PNG
ManiaViewer:
http://www.imgdumper.nl/uploads8/540d88 ... Viewer.PNG
Ingame Store:
http://www.imgdumper.nl/uploads8/540d89 ... eekday.PNG
Ingame MatchMaking Serverlist:
http://www.imgdumper.nl/uploads8/540d89 ... making.PNG
Ingame Serverlist:
http://www.imgdumper.nl/uploads8/540d89 ... _World.PNG
Weekday - 20:00
250-300 Players
Most active modes: Siege, Elite & Obstacle.
SHOCKING: 2Players playing a custom title. 50 if you include Obstacle.
IMAGES:
http://www.imgdumper.nl/uploads8/540df5 ... 3178-1.PNG
http://www.imgdumper.nl/uploads8/540df6 ... 7b56-3.PNG
http://www.imgdumper.nl/uploads8/540df6 ... 70cb-4.PNG
http://www.imgdumper.nl/uploads8/540df6 ... 8612-5.PNG
http://www.imgdumper.nl/uploads8/540df6 ... d090-6.PNG
Weekend - 12:00
Will update this later.
Weekend - 20:00
Will update this later.
PRIVATE GAMING / CUPS
ESL
Elite Cups (LAST 10 CUPS all after the Universal Demo)
--> An average of 13teams per cup.
We used to have RO128 brackets because we had +64 teams.
ESL GO4SM = Cancelled (not enough teams)
ESL.FR = Cancelled (not enough teams)
Joust Cups
ESL.JOUST = Cancelled (lack of players)
LeetGamerZ Elite( LAST 5 CUPS all after the Universal Demo )
--> An average of 13 teams per cup.
ZOTAC Joust
Cancelled (lack of players)
We used to have RO128 because we had 64+ players.
Other Cups
Other cups are not even worth mentioning because they have even lower numbers. Except for the CES cup, which did a really good job! I couldnt find any screenshots, so sorry for that.
I also heard a lot of good things about the smurfcups, but it wont change any of the other numbers.
IMAGES CUPS:
http://www.imgdumper.nl/uploads8/540d89 ... b-cup1.PNG
http://www.imgdumper.nl/uploads8/540d8a ... 3-cup2.PNG
http://www.imgdumper.nl/uploads8/540d8a ... 0-cup3.PNG
http://www.imgdumper.nl/uploads8/540d8a ... 4-cup4.PNG
http://www.imgdumper.nl/uploads8/540d8a ... e-cup5.PNG
http://www.imgdumper.nl/uploads8/540d8a ... c-cup6.PNG
http://www.imgdumper.nl/uploads8/540d8a ... 9-cup8.PNG
http://www.imgdumper.nl/uploads8/540d8a ... e-cup9.PNG
http://www.imgdumper.nl/uploads8/540d8a ... -cup10.PNG
http://www.imgdumper.nl/uploads8/540d8a ... c7e7-1.PNG
http://www.imgdumper.nl/uploads8/540d8a ... 4fc1-2.PNG
http://www.imgdumper.nl/uploads8/540d8a ... 277e-1.PNG
http://www.imgdumper.nl/uploads8/540d8a ... 6311-2.PNG
http://www.imgdumper.nl/uploads8/540d8a ... 9fa5-3.PNG
http://www.imgdumper.nl/uploads8/540d8a ... 287d-4.PNG
http://www.imgdumper.nl/uploads8/540d8a ... e46c-5.PNG

NADEO

How do you measure the success of the game? "Yes! Yes! we sold 500 000 copies!!"??
Well, I dont share that same happy feeling.
Btw, not a single excuse will make these stats acceptable. Please improve your game ASAP

PS: The shown numbers are not just gamers. It also includes mappers, modders etc. Which isnt a good thing.