We in ESL go into the biggest development ever: we are about to build a title pack. The concept beyond is, that we want to give more and more sense and feature to our game(s). In our latest update which was maybe the most effective regarding gameplay, was the addition of a few blocks (not mentioning here now the bug fixes, which should be really basic) and thats also quite old.
With this idea, we would like to develop the game after our taste, as we think, from the e-sports-side, and through it, touching the casual players aswell. We would like to have our titlepack to be spread over the community, using our possibilities and to make this title pack as a real TM2 revolution.
What do we plan, and what are our goals?






What sacrifices should the community make?
Of course, as this is a title pack, it will need servers running this very title pack, and it demands a bit more care regarding the administrational side. All in all, you have to realize, that this feature would be mandatory to use for every player playing ESL leagues.
We, though, want to believe that this title pack will worth the time and the care, and everyone who has been waiting for a real update, will have no problems and doubts to run the ESL Competition Titlepack every time at game launch, instead of the basic TM2 Stadium (or Canyon and Valley) one.
Current plans - setting up a team
First of all, we are about to establish a project team, which will help us to create this awesome title pack. This title pack is not created fully and only by the ESL Admin team, but together with you! We think that this work would be a project, of which many players will think later with proud.
The current team builds up from two members at the moment, who are both ESL admins.
Project manager - Rasque
Hiring members
Project coordination
Dev team coordination
Server hosting
Project co-manager - K.Kemzura
Titlepack programming
GFX designer
Head of test department
We need a 3D artist!
Unfortunately our TM staff lacks of some experienced 3D-workers, so we need one or two. If this is you, don't hesitate to contact us via e-mail: rasque@staff.eslgaming.com ! What we can offer, is a planned and close work among creative guys and in an intense athmosphere, where we also do not want to waste time, but create and test out our best ideas.
Who else we need?
Of course we don't think we want to make this big step in game history alone, so we would like to work together with the most popular and creative guys (builders and drivers) out there, so we can discuss about possible new blocks and their usability in a greater sense.
We already have some names in our mind, and soon we will share the latest news about this project and who we are working with, together on this job. Nevertheless, if you think you are one of the builders/players, who can work with us and give awesome ideas, do not hesitate and drop a line to this e-mail: rasque@staff.eslgaming.com . We want to welcome as many creative people around as we can.
Thank you for your attention, and we hope we can revolutionize Trackmania together!
