[Crash] if vehicle_netquality is set to 1 game client crash

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TheBigG.
Posts: 401
Joined: 11 Jun 2011, 16:11

[Crash] if vehicle_netquality is set to 1 game client crash

Post by TheBigG. »

Text for weekly race players:
your game does very often crash on the server and there is no reason for it? pls make a post here to confirm this bug thank you.

Bug report:
Hello,
if on Server side <vehicle_netquality>1</vehicle_netquality> is set and there are some (more than 30) players on the server, the client does randomly crash for everybody. after a map change everything is fine but if more player join the crashes starting again

i will add a crash log later if it starts happening.
edit: Maniaplanet dont create a log if it crashes that way, so no log, but it is pretty easy to reporduce so you should be able to find the reason.

i will add the vod of weekly race where you see that nearly every second somebody get a crash. :roflol:
So it would be really nice if you could fix that nadeo.
Last edited by TheBigG. on 29 Nov 2014, 16:21, edited 1 time in total.
Client:
OS: Win10/Debian CPU: Intel 9900k GPU: NVIDIA 1080TI Display: 3x Acer Predator XB271HUbmiprz 1440p@165 Hz

Server:
OS: Debian Stable @ Backports Kernel CPU: Intel 6700k RAM: 32 GB Storage: 2x 256 GB NVMe SSD@Raid 1
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FrostBeule
Posts: 354
Joined: 15 Jun 2010, 19:04

Re: [Crash] if vehicle_netquality is set to 1 game client cr

Post by FrostBeule »

Confirmed. Getting quite annoying.
Gswe81
Posts: 5
Joined: 11 Mar 2013, 13:00

Re: [Crash] if vehicle_netquality is set to 1 game client cr

Post by Gswe81 »

FrostBeule wrote:Confirmed. Getting quite annoying.
same here.
erwinweber
Posts: 13
Joined: 21 Jun 2012, 19:53

Re: [Crash] if vehicle_netquality is set to 1 game client cr

Post by erwinweber »

I'm having the same problem. Can play for about 2 seconds that the game just randomly force quits. Now I can't even connect to the server, 10051 or something like that.
TheBigG.
Posts: 401
Joined: 11 Jun 2011, 16:11

Re: [Crash] if vehicle_netquality is set to 1 game client cr

Post by TheBigG. »

that problem is still persistent even after the latest updates, would be nice if you could fix it.
logfile can be found here.
https://afo-tm.org/ManiaPlanetLog-2015- ... -29-52.txt
Client:
OS: Win10/Debian CPU: Intel 9900k GPU: NVIDIA 1080TI Display: 3x Acer Predator XB271HUbmiprz 1440p@165 Hz

Server:
OS: Debian Stable @ Backports Kernel CPU: Intel 6700k RAM: 32 GB Storage: 2x 256 GB NVMe SSD@Raid 1
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