Page 1 of 1

[Crash] if vehicle_netquality is set to 1 game client crash

Posted: 29 Nov 2014, 10:34
by TheBigG.
Text for weekly race players:
your game does very often crash on the server and there is no reason for it? pls make a post here to confirm this bug thank you.

Bug report:
Hello,
if on Server side <vehicle_netquality>1</vehicle_netquality> is set and there are some (more than 30) players on the server, the client does randomly crash for everybody. after a map change everything is fine but if more player join the crashes starting again

i will add a crash log later if it starts happening.
edit: Maniaplanet dont create a log if it crashes that way, so no log, but it is pretty easy to reporduce so you should be able to find the reason.

i will add the vod of weekly race where you see that nearly every second somebody get a crash. :roflol:
So it would be really nice if you could fix that nadeo.

Re: [Crash] if vehicle_netquality is set to 1 game client cr

Posted: 29 Nov 2014, 15:26
by FrostBeule
Confirmed. Getting quite annoying.

Re: [Crash] if vehicle_netquality is set to 1 game client cr

Posted: 29 Nov 2014, 15:30
by Gswe81
FrostBeule wrote:Confirmed. Getting quite annoying.
same here.

Re: [Crash] if vehicle_netquality is set to 1 game client cr

Posted: 29 Nov 2014, 15:34
by erwinweber
I'm having the same problem. Can play for about 2 seconds that the game just randomly force quits. Now I can't even connect to the server, 10051 or something like that.

Re: [Crash] if vehicle_netquality is set to 1 game client cr

Posted: 29 Nov 2014, 20:33
by FrostBeule

Re: [Crash] if vehicle_netquality is set to 1 game client cr

Posted: 28 Feb 2015, 14:37
by TheBigG.
that problem is still persistent even after the latest updates, would be nice if you could fix it.
logfile can be found here.
https://afo-tm.org/ManiaPlanetLog-2015- ... -29-52.txt