Textures Bug in Valley

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BestNoob
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Textures Bug in Valley

Post by BestNoob »

:shock: :shock: OMG help me please .......

I am working on a new map and mod for TM Valley.
After a few hours this texture bug happens. I think this happens after a mapload or between shadow rendering i dont think that this was there from beginning but im not shure.

You can see its regardless of the loaded mod or without mod. This green textures are shining throw all or on top of all ...... Maybe this is a buged Decal ?

I tested it again this just happens after shadow rendering before it is all okay.....

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And here i found 2 general texture problems, and there are much more :

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TMarc
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Re: Textures Bug in Valley

Post by TMarc »

is it the same even after reboot / complete restart of your PC?
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BestNoob
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Re: Textures Bug in Valley

Post by BestNoob »

TMarc wrote:is it the same even after reboot / complete restart of your PC?
Done but has nothing to do with this. It looks like that this is a general game bug.
I have tested it on my second PC with a fresh maniaplanet installation and on a new map an there it is the same.

Try it yourself .... you do not see this bug with standard textures so load any mod make a new map set a start and 1 long courve render shadows and this texture bug happens .......

I hope Nadeo fix this soon ......
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TMarc
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Re: Textures Bug in Valley

Post by TMarc »

You have shown many different issues, some were always there.
Do not look to close to those, e.g. the signs ;)
Sure it is not your own mod that is causing that? :?

About your "long curve" issue, I can't tell. I already used the "no grass" and "autumn" style mods from wraith, and I never observed such issues.
Instead of asking others to reproduce anything which they might not be able to,
please provide a small map that has exactly the issue, calculated on your PC.
It is also very helpful name exactly the blocks (using number scheme: first row - second row - third row, e.g. 2-3-3).

Please make sure you're rendering with high quality shadows!
Btw. how much memory does your video card have?
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Nadeo
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Re: Textures Bug in Valley

Post by Fix »

The dirt and grassy patches have to be modded too, they are in \Texture Decal\DecalsGround_D (_N and _S)
The signs and woodlogs are not bugs, these are low poly datas, following our productions constraints.
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BestNoob
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Re: Textures Bug in Valley

Post by BestNoob »

Fix wrote:The dirt and grassy patches have to be modded too, they are in \Texture Decal\DecalsGround_D (_N and _S)
The signs and woodlogs are not bugs, these are low poly datas, following our productions constraints.
Omg I never thought it xD (i just suppose that it has to do with decals)

Thx :thumbsup:
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