What new Gamemode do you want to see?

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jui
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Joined: 16 May 2013, 15:58

What new Gamemode do you want to see?

Post by jui »

With the recent arrivel of 3 new gamemodes we saw that there is much potential and interest in new modes for TM. So lets make a thread to collect ideas. Everything is welcome even if its maybe not possible right now.
Post your ideas for a Gamemode here!
novationx
Posts: 2723
Joined: 10 Aug 2013, 22:33

Re: What new Gamemode do you want to see?

Post by novationx »

Mario Kart
U pick up items and use them vs ur foes!
Pew pew

-------

Wager Matches
U play a gamemode ( so this is actually more like a betting-plugin ) and u pay planets to enter.
The winner ( or TOP3 ) takes all planets.
The neverending waiting game has to stop.
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tombuilder
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Re: What new Gamemode do you want to see?

Post by tombuilder »

KnockOut
Last player to reach Finish or CP gets kicked.

I know there is one around on MX, but I would like to have one like in TM1 used by TMMasters.
Or, even better, free to configure (Use CP or finish? Automatic map change after X rounds,...).
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Demented
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Re: What new Gamemode do you want to see?

Post by Demented »

Capture the Flag.
A Flag is placed at a random or predefined spots on the map. Who ever gets to it first captures the flag and carries it.
While you have the Flag you accumulate points but after a certain time limit (maybe 15 seconds) you are force to drop it (to keep people from hiding for too long). When someone touches your car (or comes within a proximity) they get the Flag and everyone else looses power to their vehicle for like 3 to 5 seconds allowing the new holder time to get away. When the set "goal" points it reached there is a winner. Other podium places could be awarded based on points also. If you have the flag and flip over or have to reset to Start or Checkpoint you lose the flag. Maybe also returning the Flag to a predefined return area gives you bonus points.
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Demented
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Re: What new Gamemode do you want to see?

Post by Demented »

tombuilder wrote:KnockOut
That would be fun.
@ Jui: I'm glad you started this topic. Funny, I thought about starting this very subject with exactly the same name. :D
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jui
Posts: 171
Joined: 16 May 2013, 15:58

Re: What new Gamemode do you want to see?

Post by jui »

Demented wrote:
tombuilder wrote:KnockOut
That would be fun.
@ Jui: I'm glad you started this topic. Funny, I thought about starting this very subject with exactly the same name. :D
fitting to your new Block thread :mrgreen: :thx:
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FrostBeule
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Joined: 15 Jun 2010, 19:04

Re: What new Gamemode do you want to see?

Post by FrostBeule »

KnockOut for sure. It's super popular and fun. I'd love to host a KnockOut cup myself, but unfortunately there's no proper mode for it as far as I know (dunno what MX uses).

Besides that, I'd love to see a speedrun-mode, but this is probably better as a title-pack with having both custom and Nadeo solo campaigns that got a timer that adds your times together as you go through the tracks. In addition, have leaderboards for the fastest times. I think that would end up popular as well.
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adamkooo2
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Re: What new Gamemode do you want to see?

Post by adamkooo2 »

Give back puzzle and crazy mode!
/\rkady
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eyebo
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Re: What new Gamemode do you want to see?

Post by eyebo »

FrostBeule wrote:KnockOut for sure. It's super popular and fun. I'd love to host a KnockOut cup myself, but unfortunately there's no proper mode for it as far as I know (dunno what MX uses).
MX uses the standard Rounds and Time Attack gamemodes. The event is run by the server controller (a custom one written specifically for MX's KOs if I remember correctly). Players are automatically forced to spectate if they finish last or don't finish the map. It's played over multiple maps. Last man standing wins.

There's also TGYoshi's Endurance gamemode. I've always thought of it as sort of a Knockout gamemode, except the entire Knockout takes place on a single map, either a very long one or ideally a multilap map. You win by maximizing the distance of your lead. Gradually players are picked off as the time between players gets shorter as the race progresses. Eventually only the leader is left, and he's declared the winner. It's hectic, and a LOT of fun. I hosted a server with it for a week or two when it first came out. It was ultimately a bit too serious for me though. I'm more of a laid back kind of player these days. :P

I also like the idea of a mode where you have to collect all the checkpoints in a map. First one to collect all CPs wins. Non-linear maps are somewhat rare in TM, and a mode that would force people to build in a less linear way might be interesting.
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HaagseSmurf
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Re: What new Gamemode do you want to see?

Post by HaagseSmurf »

eyebo wrote:There's also TGYoshi's Endurance gamemode. I've always thought of it as sort of a Knockout gamemode, except the entire Knockout takes place on a single map, either a very long one or ideally a multilap map. You win by maximizing the distance of your lead. Gradually players are picked off as the time between players gets shorter as the race progresses. Eventually only the leader is left, and he's declared the winner. It's hectic, and a LOT of fun. I hosted a server with it for a week or two when it first came out.
This mode has been used at the MX KO server during the special KO's at the celebration of 10 years TM.
It has also been recently played at the MX KO and is also known as KO Pool 6.
(see info at http://tm.mania-exchange.com/threads/23 ... building-2)
Those maps are however only downloadable by mx admins to be exclusively used on the KO's.
I think Yoshi of course can indeed explain you more about his gamemode!

nb I also found a you tube vid from the Endurance MX KO Mode from 30-11-2013 in Valley made by Xpowaspa:
https://www.youtube.com/watch?v=0Zp7fA7I0co&hd=1

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