Stadium MOD

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hackie
Posts: 1168
Joined: 19 Jul 2012, 22:43

Stadium MOD

Post by hackie »

Hi.

I wanted to use some old stadium MODs from tmf.
But somehow its getting messed up when using maps in night mood.
In night mood the lines next to the track get effected by the shiny blue lines who popup at night mood.


Is it possible to test a edited MOD without restarting the game all the time ?


Any help is welcome , thanks.
System Specs:
OS: Windows 7 Professionnal x64
CPU: Intel Core i7-6700K / 4 GHz - 8 MB cache
GPU: MSI GTX 980TI GAMING 6G - OC Edition
Motherboard: ASUS MAXIMUS VIII RANGER
RAM : 32Gb Kingston HyperX Savage - DDR4
DirectX 11
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Electron
Posts: 797
Joined: 15 Jun 2010, 18:02
Contact:

Re: Stadium MOD

Post by Electron »

Extract your mod ZIP to the ModWork folder and you can see nearly all changes live in the editor.
hackie
Posts: 1168
Joined: 19 Jul 2012, 22:43

Re: Stadium MOD

Post by hackie »

Ah , very nice.

Thanks for that quick responce. :thumbsup:


Could it be that when I have a MOD in that folder I take it with me somehow ?
Now when I play online I see my MOD on every server. :roflol:
So somehow that MOD overrides all.
System Specs:
OS: Windows 7 Professionnal x64
CPU: Intel Core i7-6700K / 4 GHz - 8 MB cache
GPU: MSI GTX 980TI GAMING 6G - OC Edition
Motherboard: ASUS MAXIMUS VIII RANGER
RAM : 32Gb Kingston HyperX Savage - DDR4
DirectX 11
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undef.de
Posts: 2095
Joined: 06 Apr 2011, 21:57
Location: Germany, North Sea Coast
Contact:

Re: Stadium MOD

Post by undef.de »

Electron wrote:Extract your mod ZIP to the ModWork folder and you can see nearly all changes live in the editor.
Someone should add this very useful information to the Maniaplanet documentation. ;)
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org


Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name

You like what I do? Then award a ManiaStar.
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Alinoa
Posts: 4582
Joined: 14 Jun 2010, 11:55
Location: France, Paris
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Re: Stadium MOD

Post by Alinoa »

Please note that you can create a pull request on GitHub for the maniaplanet documentation: https://github.com/maniaplanet/documentation/pulls ;)
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undef.de
Posts: 2095
Joined: 06 Apr 2011, 21:57
Location: Germany, North Sea Coast
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Re: Stadium MOD

Post by undef.de »

Alinoa wrote:Please note that you can create a pull request on GitHub for the maniaplanet documentation: https://github.com/maniaplanet/documentation/pulls ;)
I wanted to mutivate someone else to do that, because community isn't a one man show. ;)
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org


Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name

You like what I do? Then award a ManiaStar.
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