Hi.
I wanted to use some old stadium MODs from tmf.
But somehow its getting messed up when using maps in night mood.
In night mood the lines next to the track get effected by the shiny blue lines who popup at night mood.
Is it possible to test a edited MOD without restarting the game all the time ?
Any help is welcome , thanks.
Stadium MOD
Moderator: English Moderator
Stadium MOD
System Specs:
OS: Windows 7 Professionnal x64
CPU: Intel Core i7-6700K / 4 GHz - 8 MB cache
GPU: MSI GTX 980TI GAMING 6G - OC Edition
Motherboard: ASUS MAXIMUS VIII RANGER
RAM : 32Gb Kingston HyperX Savage - DDR4
DirectX 11
OS: Windows 7 Professionnal x64
CPU: Intel Core i7-6700K / 4 GHz - 8 MB cache
GPU: MSI GTX 980TI GAMING 6G - OC Edition
Motherboard: ASUS MAXIMUS VIII RANGER
RAM : 32Gb Kingston HyperX Savage - DDR4
DirectX 11
Re: Stadium MOD
Extract your mod ZIP to the ModWork folder and you can see nearly all changes live in the editor.
Re: Stadium MOD
Ah , very nice.
Thanks for that quick responce.
Could it be that when I have a MOD in that folder I take it with me somehow ?
Now when I play online I see my MOD on every server.
So somehow that MOD overrides all.
Thanks for that quick responce.

Could it be that when I have a MOD in that folder I take it with me somehow ?
Now when I play online I see my MOD on every server.

So somehow that MOD overrides all.
System Specs:
OS: Windows 7 Professionnal x64
CPU: Intel Core i7-6700K / 4 GHz - 8 MB cache
GPU: MSI GTX 980TI GAMING 6G - OC Edition
Motherboard: ASUS MAXIMUS VIII RANGER
RAM : 32Gb Kingston HyperX Savage - DDR4
DirectX 11
OS: Windows 7 Professionnal x64
CPU: Intel Core i7-6700K / 4 GHz - 8 MB cache
GPU: MSI GTX 980TI GAMING 6G - OC Edition
Motherboard: ASUS MAXIMUS VIII RANGER
RAM : 32Gb Kingston HyperX Savage - DDR4
DirectX 11
Re: Stadium MOD
Someone should add this very useful information to the Maniaplanet documentation.Electron wrote:Extract your mod ZIP to the ModWork folder and you can see nearly all changes live in the editor.

Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org
Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name
You like what I do? Then award a ManiaStar.
Visit the official website for more: UASECO.org
Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name
You like what I do? Then award a ManiaStar.
Re: Stadium MOD
Please note that you can create a pull request on GitHub for the maniaplanet documentation: https://github.com/maniaplanet/documentation/pulls 

Ubisoft Support
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Your Player Page
More information about maniaplanet, support, contents, community activities: useful links
ManiaPlanet technical documentation portal (Dedicated server, Mediatracker, ManiaLink, ManiaScript, Titles...)
Re: Stadium MOD
I wanted to mutivate someone else to do that, because community isn't a one man show.Alinoa wrote:Please note that you can create a pull request on GitHub for the maniaplanet documentation: https://github.com/maniaplanet/documentation/pulls

Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org
Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name
You like what I do? Then award a ManiaStar.
Visit the official website for more: UASECO.org
Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name
You like what I do? Then award a ManiaStar.
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