[compatibility] OpenGL & Linux
Posted: 14 Jul 2010, 11:54
Hi, I'm a linux user and I would like to suggest an OpenGL port of the game, because directX only runs on windows and has no port (wse) for other systems, that way mac and linux users would benefit from the game without having to pay $500 for a bad coded operating system
Running Trackmania Forever on linux the framerate drop is almost 10 fps (in my case from 29 on windows, now I get 19 on linux, on small maps, if it's an rpg map then the game freezes) because wine has to get the directX command, convert to openGL and then tell the driver to render it.
I heard nVidia supports openGL before directX, it must mean something
Running Trackmania Forever on linux the framerate drop is almost 10 fps (in my case from 29 on windows, now I get 19 on linux, on small maps, if it's an rpg map then the game freezes) because wine has to get the directX command, convert to openGL and then tell the driver to render it.
I heard nVidia supports openGL before directX, it must mean something