I created a map which i can validate in the editor, but when I open it in the solo mode I'm not able to finish the map. It loads normally, I pass all CPs but in the end when I'm in the finish, the timer keeps on counting.
I don't know if it has todo with the custom start block I'm using, but I would be glad if someone could help me. Sadly, I can't post this map openly as it is destined for the MX Knockout competition. I could share the map, if you write me a PM.
[Bug] Map validated, not playable solo
Re: [Bug] Map validated, not playable solo
I could have a look 

Re: [Bug] Map validated, not playable solo
Thanks for the link.
I tried the map with local play single map and with local play network server, both showed the same problem.
Then I removed the vertical start block and placed it horizontally - validation worked, but again same problem with the end.
In a new try, I removed all custom checkpoints, and finally it is working.
So the problem is with the custom checkpoints, not with the start block.
But I did not see that you have superposed 2 checkpoints at the same place (this can happen with items).
You could try removing each custom checkpoint individually, but this takes time, as the map as to be calculated and validated each time
Otherwise I'm now out of ideas myself.
I tried the map with local play single map and with local play network server, both showed the same problem.
Then I removed the vertical start block and placed it horizontally - validation worked, but again same problem with the end.
In a new try, I removed all custom checkpoints, and finally it is working.
So the problem is with the custom checkpoints, not with the start block.
But I did not see that you have superposed 2 checkpoints at the same place (this can happen with items).
You could try removing each custom checkpoint individually, but this takes time, as the map as to be calculated and validated each time

Otherwise I'm now out of ideas myself.
Re: [Bug] Map validated, not playable solo
Thx TMarc for pointing out this issue.
I just checked the the map in editor mode and solo mode and it's really stunning. A CP simply disappears ...

I just checked the the map in editor mode and solo mode and it's really stunning. A CP simply disappears ...

Re: [Bug] Map validated, not playable solo
The same happened to me with some other items which i placed on a downward curved street. I don´t know the reason for that and no solution to solve that. Craziest thing is, that in the editor and inside the validation run, all items are visible. Only in solo mode or on servers some items disappear. As far as i tested it seems that items only disappear if they are placed on downwards curved streets or on the edge of them (in some different angles they don´t disappear).
May a problem for nadeo to fix ^^
To solve your problem, you could place the cp just a few meters earlier.
May a problem for nadeo to fix ^^
To solve your problem, you could place the cp just a few meters earlier.
All of my TM2 skins > http://www.maniapark.com/liste_car.php?a=24451&aS=24451
All of my TM2 items > http://www.maniapark.com/liste_object.php?game=1
All of my TM2 items > http://www.maniapark.com/liste_object.php?game=1
Re: [Bug] Map validated, not playable solo
Yeah, I already did a new version where I changed the positioning of the CPs and this fixed it. Thank you guys for figuring this out 

Re: [Bug] Map validated, not playable solo
Cool
Do you want to keep it here as bug report?

Do you want to keep it here as bug report?
Re: [Bug] Map validated, not playable solo
I would guess so as it seems to be a general problem with placement of objects on slopes.
- angry_duck
- Nadeo
- Posts: 185
- Joined: 14 Oct 2011, 12:17
Re: [Bug] Map validated, not playable solo
Thanks tcq for the bug report, and thanks everyone for the help!
The bug will be fixed in a future update.
For your information, the bug does not happen because the item is put on a slope block, but because it is put on a ghost block (which is normally impossible, but for some reasons sometimes it is allowed... and then the item may disappear in solo modes).

The bug will be fixed in a future update.
For your information, the bug does not happen because the item is put on a slope block, but because it is put on a ghost block (which is normally impossible, but for some reasons sometimes it is allowed... and then the item may disappear in solo modes).
angry_duck
Re: [Bug] Map validated, not playable solo
Thank you very much for the response and the technical details behind it. Glad to hear that this will be fixed in the future.
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