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Merry Chistmas!

Posted: 16 Dec 2015, 21:02
by skellborn
Hi guys :)

i'd like to share my most recent creation with you:

https://www.youtube.com/watch?v=P6-Q4_A2Xyc

And by that, i'm also trying to get some attention for the MX-adventcalendar if you haven't checked it out already!
All the information can be found via https://ac.ozontm.de/ .

Cheers and happy holidays :D

Re: Merry Chistmas!

Posted: 16 Dec 2015, 22:00
by tcq
Just incredible! I love the layout and the story line. The idea to let them chase Rudolph is brilliant executed. Especially the snow storm where you can see him setting of in the far distance (around 3:50). Love it!

Re: Merry Chistmas!

Posted: 16 Dec 2015, 22:58
by HYPE
A true masterpiece! Great job! :1010

Re: Merry Chistmas!

Posted: 17 Dec 2015, 00:16
by BusardCendre
Wonderful and gorgeous !!! :1010
thanks a lot and merry Christmas

Re: Merry Chistmas!

Posted: 17 Dec 2015, 10:32
by Rots
Great video, nice story, nice chase and poor rudolph ^^

I truly missed some propeller engine failure sound at 0:20 to make it more funny. I have to say I lol'd at that.

Re: Merry Chistmas!

Posted: 17 Dec 2015, 16:34
by xrayjay
Nice atmosphere and nice video :thumbsup:

Re: Merry Chistmas!

Posted: 17 Dec 2015, 21:41
by gugaruz
we drove your maps on the server today

the atmosphere is amazing, you brought the christmas feeling to me on those tracks, nice job!

but i have also some bad critic for your lovely x-mas rpg:
-you can easily miss cps (i forgot one on my first run and a mate drove missed twice the first cp)
-there are some annoying invi blocks like after the wood house...
-the second part is like a fullspeed map with the 180 degree turn and so on
-the route was mainly linear

pls keep those points in mind for the next rpg :)

Re: Merry Chistmas!

Posted: 18 Dec 2015, 01:39
by skellborn
Thanks for all the nice words! They're greatly appreciated! :)
And thanks for the critics guga!
I replied to you on mx :)

Re: Merry Chistmas!

Posted: 18 Dec 2015, 07:10
by gugaruz
i will answer your questions on mx asap :)

btw you are right, you hit the definetly the 'RPG' meaning of the titlepack, but that's just one side. which good rpg-games are linear and easy to cut the storyline ;) probably a indie game with less then 5 min playtime :D

Re: Merry Chistmas!

Posted: 18 Dec 2015, 21:24
by skellborn
Weeell
Pathfinding is not non-linear storytelling for me. It's a puzzle element. It's close to impossible to have "true" nonlinear storytelling in trackmania.
But as i said on mx i think it's just a choice of personal preference.