Oculus DK2 support for SDK 0.8

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jpatricktm
Posts: 1
Joined: 31 Dec 2015, 23:18

Oculus DK2 support for SDK 0.8

Post by jpatricktm »

Now that Oculus has completely removed support for "extended mode" starting with SDK 0.7, is there a way to play TM2 with the Oculus? When I attempt to "Detect HMD", it always says, HMD Not Found...

I saw the news that TMTurbo was planned to support the CV1 when released, but I'd really like to play TM2 now on my DK2.

Thanks,
JP
Rich_hard1
Posts: 15
Joined: 19 Sep 2011, 20:13

Re: Oculus DK2 support for SDK 0.8

Post by Rich_hard1 »

Trackmania Turbo will have full Oculus Support, there are no plans to update Trackmania 2 to the latest SDK, probably from April next year you may see the Nadeo Team change that if oculus/vive etc popularity is enough to spend on development.
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TMarc
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Re: Oculus DK2 support for SDK 0.8

Post by TMarc »

Given the price (high) and the availabilty (nearly none), I doubt there will be a big popularity.
I don't say it is not interesting, but it is only a hype.
And they missed the chance to create a kind of VR standard for the mass market. But that's normal that companies prefer proprietary stuff...
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Miss
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Re: Oculus DK2 support for SDK 0.8

Post by Miss »

Seeing the huge amount of VR hardware development, it can only get cheaper and more available over time. It will take a while, but eventually everyone can get VR, I'm sure.
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