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Players speed in splitscreen modes

Posted: 22 Jul 2016, 00:04
by Dommy
Hellow,
I'm working on splitscreen mode and encounter a problem with players speed. It's just not possible to get the current speed in any way I know. I need it for custom speedometer, but yeah...

1. You can only get the speed of top left corner player, via layer attached to UIAll.
2. Array of Players[] in UIAll layers is just empty.
3. Layers attached to UIs of other players (from which speed could be get) just never appear, again only for the top left player only works.
4. Can't compute speed manually from position change, as player position is always <0., 0., 0.>...
5. Non-manialink player class (directly in mode) has no speed variable at all...

If you know anything, please inform me. ;)
Dommy

Re: Players speed in splitscreen modes

Posted: 03 Sep 2016, 23:57
by BigBang1112
domino54 wrote:4. Can't compute speed manually from position change, as player position is always <0., 0., 0.>...
Exactly having this problem now (want to get the height of the player), so I need to check the angle and a distance, which I don't know where to get that CTmMlPlayer, like im done. xd

Re: Players speed in splitscreen modes

Posted: 04 Sep 2016, 00:17
by BigBang1112
nope, i cant even read AimDirection, AimPitch, AimYaw..