I'm working on splitscreen mode and encounter a problem with players speed. It's just not possible to get the current speed in any way I know. I need it for custom speedometer, but yeah...
1. You can only get the speed of top left corner player, via layer attached to UIAll.
2. Array of Players[] in UIAll layers is just empty.
3. Layers attached to UIs of other players (from which speed could be get) just never appear, again only for the top left player only works.
4. Can't compute speed manually from position change, as player position is always <0., 0., 0.>...
5. Non-manialink player class (directly in mode) has no speed variable at all...
If you know anything, please inform me.

Dommy