TrackMania² Pursuit: Multi-environment & Stadium

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TrackMania² Pursuit: Multi-environment & Stadium

Post by Dommy » 02 Oct 2017, 17:53

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Are you tired of dull "competitive scene" of TrackMania? Would you like to waste your life by doing something else than hunting your grandma's A08 personal best? Looking for some fresh, entertaining experience? Try out Pursuit!

After over 2 and a half years since its first appearance, Pursuit finally made its way into a separated title! In fact, 2 different pack - Stadium one, dedicated to Pursuit's strong, core community, as well as new Multi-environment pack, made for TrackMania channel, connecting power of all 4 environments, as well as giving you option to use any of 4 cars you want.

Pursuit title is not only about Pursuit itself, soon it will face revival of Hunters mode and PursuitPRO variant! It's also coming as ShootMania port, exclusively in the Galaxy pack.

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At the very beginning of round, everyone join Thieves team. After a few seconds first Policeman is selected. From now on, Thieves have to run away or hide, while Police team is looking after them. When Policeman captures a Thief (by driving through them) they join Police forces. Round is over then all Thieves get caught or time runs out.

A few notes about various stuff:
  • Color of your interface tells you which team are you on: Police or Thieves.
  • To tell a difference between a Policeman and a Thief, look at the color of their nametag.
  • As a Thief, you are unable to respawn immediately - you have to wait 15 seconds standing still before revisiting spawn.
  • Leaving map area is strictly forbidden. If you drive outside building zone or fall into the void, you'll be respawned and forced to Police team.
  • Keep in mind, that not everyone got a good Internet connection. Sometimes capture may not register and other players may be seen with a tiny delay.
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Pursuit maps are different than normal races. Here you can build anything you want: a village, maze, city or complete RPG madness - the choice is yours. However, there are some things you need to know while constructing a Pursuit map.
  • Map must be created using Pursuit Multi-environment or Pursuit Stadium title. You have to set type of your map to PursuitArena, else it won't be accepted by the server.
  • You're forced to use multilap spawn - it prevents players from using finish line to respawn in rare situations.
  • Pursuit map should be a closed area, surrounded by a tall barrier made of anything (high mountains, wallride, invisible barrier). If going outside of your map is possible, it will be removed.
  • Avoid placing water ponds in your maps. If you really want to use water or create a flying arena, check out OffZone Plugin.
  • You don't need to validate your map - once you've placed multilap spawn and at least one checkpoint, your map is ready to go on a server!
OffZone Plugin
Inspired by its ShootMania's counterpart, OffZone is available in Pursuit for mappers, who want to prevent players from going over certain areas of their maps. Any Thief, who happens to drive into OffZone, gets forced to the Police team, as well as any Policeman doing so will be respawned. Adding OffZone to your map is very simple.
  1. Enter OffZone placing mode by clicking OffZone icon or pressing O.
  2. Select map areas, where OffZone will be active (water ponds, grass outside map, edge of walls surrounding arena).
  3. Save your map and done! OffZone should be effective when your map is played on the server.
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Use in-game store to find Pursuit titles.
Pursuit Multi-environment
Pursuit Stadium
Pursuit maps on Mania Exchange

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Last edited by Dommy on 02 Oct 2017, 19:01, edited 1 time in total.

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Re: TrackMania² Pursuit: Multi-environment & Stadium

Post by Dommy » 02 Oct 2017, 17:53

Reserved

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Re: TrackMania² Pursuit: Multi-environment & Stadium

Post by jimkats1 » 02 Oct 2017, 19:05

I love it, something that looks like also TM/SM combo :P . Congratulations for the work man.

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Re: TrackMania² Pursuit: Multi-environment & Stadium

Post by 745 » 03 Oct 2017, 03:30

Renewed interest in TM :clap:

Suggestion for a sub-mode:

- Scoring points for thieves based on items collected(stolen?) rather than surviving others' captures.
- Item location is visible only for each thief, it should be random between the preset locations. Items are unique for each thief.
- Next item location is revealed after getting current item.
- Item locations will be preset by map's author. A map like Blockfort can have 30~40 item locations.
- Police gain a % of points of thief captured.
- Thief can reset item location by respawning.
- Offzone and walls around map won't be needed in this mode.
- Logic is that thieves should keep moving while weighing risks(cross through the map or take a longer route to avoid cops?).

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Re: TrackMania² Pursuit: Multi-environment & Stadium

Post by Dommy » 14 Jan 2018, 17:55

TrackMania² Pursuit - official title update 1.1 is here!

Hello everyone!
I'm glad to announce, that Pursuit title packs have been updated to 1.1 - update, which brings a few important changes to the game mode itself.

Split Screen mode
Pursuit is now playable in Split Screen! Connect up to 4 gamepads to enjoy Pursuit mode with up to 4 players, on single computer. Collisions are on!
Note: Because Nadeo, keyboard is not available as input device, as well as controllers are assigned randomly to the players.

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Minimap from ShootMania Galaxy
ShootMania Galaxy's minimap has been rewritten to support TrackMania - which means you can lookup your opponents and teammates on the radar! Players are shown as cars, with icons representing which vehicle are they currently driving. You can tweak minimap apparence and behavior via Pause > Pursuit Settings > Minimap.
Note: Thieves are hidden from minimap, if names are set to be not visible through walls.

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Police skin for Canyon Car
If you're driving Canyon Car and you became a policeman, next time you spawn a Police skin will be applied to your car! It should enhance your game experience and allow for a bit easier roleplay during the match. Skins for other cars will come as soon as they're finished.

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Lagoon Car (to be decided)
Lagoon Car is currently available only during Lagoon maps - it's locked on other environments. Decision to lock it was made after nearly everyone was using it, as it was overpowered. Now, there is a new mechanic implemented in vehicle selection screen, which allows players to gain access to use Lagoon Car on any environment, for 30 minutes, by spending 15 Planets. This option is cuurrently unavailable and yet to be discussed with players.

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Other cars available on Stadium
Thanks to Openplanet, you can now unlock and use Canyon Car, Valley Car and Lagoon Car on Stadium environment. Once your game is patched, vehicles are selectable from vehicle selection menu.
Note: Openplanet is not a public tool yet. If you have it, contact me on Galaxy & Pursuit Discord server and I will give you instructions on how to enable other cars.

Openplanet website

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Re: TrackMania² Pursuit: Multi-environment & Stadium

Post by Zenith » 14 Jan 2018, 18:08

Great idea! I'm gonna be able to play with my brother with the split-screen. It was already great to play it but now with the split screen and the card it's great. :thx:
Good work and good continuation! :thumbsup:

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Re: TrackMania² Pursuit: Multi-environment & Stadium

Post by Dommy » 29 Jan 2018, 17:14

TrackMania² Pursuit - title update 1.2 is out!

Hello again!
Today, I'm sharing relatively good news with you: update 1.2 is out, bringing a few improvements to the core gameplay of Pursuit.

Policemen are finally rewarded
Ever felt your officer skill is underestimated and not rewarding? Not anymore - with recent changes to the points system, officers are now awarded more points for good serving on their duty. With each capture during the round, your streak grows, increasing your points per capture by 1, capped at 5 max. Also, feel the satisfaction of receiving up to 5 points for busting the last thief, depending on the rival officers count.

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From ShootMania Galaxy: killstreaks and dominations
There's nothing better than seeing the fancy PENTAKILL note, when you end carrer of 5 thieves at the same time. And there's nothing more humiliating than being dominated by other player, who captured you 2 times in a row, not even on the same map, the same hour, the same day...

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Adjustable minimap zoom level
Are you playing this map for like 8th time and STILL can't find the way out of the corn field, where your motivation to live has been abducted by an unknown force? Not my problem you lack elementary navigation skills, but there is now an option for noobs like you. Adjust the zoom level of your minimap in Pause > Pursuit Settings > Minimap by picking one of 4 available options: 6x6, 8x8 (default), 10x10, 12x12.

Note: Zoomed out minimap doesn't give any advantage to police team, nor thieves - opponents disappear from the map at the same distance, no matter how much zoomed in/out your map is.

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Vehicles shown in the ranking
Finally, more useless information you don't care about has arrived in the scores table. From now on, you can spy on player's vehicle choice through ranking. Perfect for finding l̶o̶s̶e̶r̶s experienced players, who have purchased access to the Lagoon Car on Canyon map.

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Re: TrackMania² Pursuit: Multi-environment & Stadium

Post by 745 » 29 Jan 2018, 19:26

:1010

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Re: TrackMania² Pursuit: Multi-environment & Stadium

Post by srcs » 27 May 2018, 20:55

So how do we play this without being forced to buy canyon?

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Re: TrackMania² Pursuit: Multi-environment & Stadium

Post by Dommy » 27 May 2018, 21:10

Option A
Look up the TrackMania channel timetable to see when Pursuit Multienvironment is available for free in channels.

Option B
Download Pursuit Stadium, which is the Stadium-only variant of Pursuit pack and has it's own dedicated server 24/7.

Option C
Actually buy the game and make your complaints gone!

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