Game crashes after map load
Posted: 06 Apr 2016, 12:42
Can only play track 1, 4, 6, 8 and 10 from Canyon Drift. Other tracks crash to desktop while loading. Game also crashes when loading Valley and Stadium TrackBuilder. Canyon and Lagoon TrackBuilder load and work fine. Tracks that do load, work fine. No lags or glitches.
Desktop PC
Win 7 Ultimate x86
6 Gb ram
AMD Phenom 9550 Quad Core 2,2 Ghz
ATI Radeon HD 4600 1 Gb
Trackmania Graphic settings as low as possible
First installed the game on same system, but under win 10 x64, same settings. Due to crashes mentioned above, I re-installed on win 7 partition, but no difference.
Update: Just installed Game update, but now it's even worse. When trying to load one of the tracks I couldn't play before the update, my computer really gets angry. TM crashed and then it takes a few minutes before I get my mouse cursor back and then another couple of minutes to regain control over my system. Not funny... Maybe a Radeon problem???
Update2: It definitly seems to be a Radeon problem. Tried to build a Lagoon map in the trackbuilder. Everything (editing and validating) works perfect until I try to save the track. After about 23 or 24 percent TMT crashes and gives me (device_hung) on my ATI Radeon.
I also tried TMT again on the Win 10 partition after the update from april 4th, but now when I try to load a previous unplayable track, my computer reboots after a few minutes of struggling..
Desktop PC
Win 7 Ultimate x86
6 Gb ram
AMD Phenom 9550 Quad Core 2,2 Ghz
ATI Radeon HD 4600 1 Gb
Trackmania Graphic settings as low as possible
First installed the game on same system, but under win 10 x64, same settings. Due to crashes mentioned above, I re-installed on win 7 partition, but no difference.
Update: Just installed Game update, but now it's even worse. When trying to load one of the tracks I couldn't play before the update, my computer really gets angry. TM crashed and then it takes a few minutes before I get my mouse cursor back and then another couple of minutes to regain control over my system. Not funny... Maybe a Radeon problem???
Update2: It definitly seems to be a Radeon problem. Tried to build a Lagoon map in the trackbuilder. Everything (editing and validating) works perfect until I try to save the track. After about 23 or 24 percent TMT crashes and gives me (device_hung) on my ATI Radeon.
I also tried TMT again on the Win 10 partition after the update from april 4th, but now when I try to load a previous unplayable track, my computer reboots after a few minutes of struggling..