really interested in your opinion: Would you like a Trackmania-like game, with speed boats instead of cars?
Common concerns I get in response to that question are about physics. Well yes, a boat is a boat, but with all available influence on the coding of the physics, it could be possible to make it behave a little more like a car, e.g. implement drifting, etc. Consider the physics to be fun, not realistic.

Also, slopes and jumps can be possible via ramps and flow/streaming. We just can't have loopings, of course

The game should have a track editor, and you can configure flow/streaming per block (like boosters and anti-boosters, but also sidewards).
Possible environments could be: Amsterdam, Venice, an Arizona/Canyon River environment, an Arctic environment, a swampland environment, a beach/ocean environment.
Would you like to play such a game? Would you guys buy, back (Kickstarter) or greenlight (Steam) such a game?
What features would it need to have to compensate on the little physics drawbacks? E.g. Weapons? Collisions? Moving obstacles? What would you like?
Really looking forward to some opinions
