Maniaplanet 4.1 Changelogs
Posted: 15 Nov 2018, 11:22
Changelogs:
# Channels
- Update Channels UI
- Add server plugins: online records and map votes
- Update Map Manager, move playlists to Map Manager
- Rework Program Manager
- Update Server Config Manager
- Add Official Title Server Configs in the Title Manager
# System
- Update chat plugin
- Update settings menu
# Live Services Misc
- Update Title Store UI
- Update Links plugin
- Remove Agenda plugin
- Remove Notifications plugin
- Remove Player Profile Manialink
- Remove Flash Post Manialink
# Maniaplanet Website
- Simplify UI
- Simplify Title Page
# Mesh modeler
- Added Layers system and associated tools: allows generation of modular geometry, allows to manage geometry visibility and physics separately
- Added voxels via the Cubes Layer : allows to build with cubes
- Added Import of Mesh.Gbx and Shape.Gbx files (created with Nadeo Importer)
- Added TriggerShape and Respawn Point support via the Layers of the same name: allows to build Start, Checkpoint (respawnable or not), Finish and Multilaps items (Checkpoints and Goals in Shootmania Storm are not yet supported)
- Global overhaul of the graphical interface
- Redesign of the BlocTransfo / Deformation tool: Reworked UI and better behavior
- Redesign of Smooth: based on Catmull-Clark
- Redesign and return of the UV application tool on a curved surface with borders
- Crash and bug fixes of the Material Editor
- Lots of crash and bug fixes, improved overall stability and performance
# Map editor & Item editor
- Custom blocks : Create a .Block.Gbx file from a Nadeo block, to change its geometry only (you cannot change the block's clips, pillars, square occupation, nor any other properties).
- Display the size of embedded items when you save the map.
- Create item icon in the item editor
- Improve Item creation and edition from map editor: "save as" and "discard changes" available.
# ManiaScript
- Added the #Struct directive for user-defined structs (See here for more)
- Added constants and structs aliasing (#Const/#Struct LibName::OriginalName as AliasName)
- Added the functions .sortreverse, .sortkeyreverse, .addfirst, .slice, .tojson and .fromjson
- Added support of [], implicit type to value conversion is now deprecated
- Added the standard library ColorLib
- MathLib : Added ::TruncInteger, ::Distance now supports Real and Vec2
- TextLib : Added ::RegexFind, ::RegexReplace, ::RegexMatch, ::StartsWith, ::EndsWith
- TimeLib : Added Relative and RelativeShort to EDateFormats and Chrono to EDurationFormats
- Improved messages management in CUIConfig
- Improved the "Includes" view and autocompletion (Ctrl + Space) in editor
- Misc engine fixes and improvements
# Makers and Titles
- Add possibility to add a start block to a multilaps map
- Display the lap counter while validating a map
- Display the ghost and time difference of the best race while validating a map
- Add +10/-10 and first/last page buttons in the file browsers
- Add a "Select all" button in the file browsers
- Add scrolling in community news with mousewheel
- Add possibility to compete against your personal best in the world records menu
- Add sort by date or name in browsers
# Game modes
- New Shootmania mode: Royal Squad
# Gameplay
- Added support for TMUF vehicles, available through item archetypes
# Engine
- The executable is now 64-bits when possible
update: 2018-11-16 18:00 pushed a fix.
# Channels
- Update Channels UI
- Add server plugins: online records and map votes
- Update Map Manager, move playlists to Map Manager
- Rework Program Manager
- Update Server Config Manager
- Add Official Title Server Configs in the Title Manager
# System
- Update chat plugin
- Update settings menu
# Live Services Misc
- Update Title Store UI
- Update Links plugin
- Remove Agenda plugin
- Remove Notifications plugin
- Remove Player Profile Manialink
- Remove Flash Post Manialink
# Maniaplanet Website
- Simplify UI
- Simplify Title Page
# Mesh modeler
- Added Layers system and associated tools: allows generation of modular geometry, allows to manage geometry visibility and physics separately
- Added voxels via the Cubes Layer : allows to build with cubes
- Added Import of Mesh.Gbx and Shape.Gbx files (created with Nadeo Importer)
- Added TriggerShape and Respawn Point support via the Layers of the same name: allows to build Start, Checkpoint (respawnable or not), Finish and Multilaps items (Checkpoints and Goals in Shootmania Storm are not yet supported)
- Global overhaul of the graphical interface
- Redesign of the BlocTransfo / Deformation tool: Reworked UI and better behavior
- Redesign of Smooth: based on Catmull-Clark
- Redesign and return of the UV application tool on a curved surface with borders
- Crash and bug fixes of the Material Editor
- Lots of crash and bug fixes, improved overall stability and performance
# Map editor & Item editor
- Custom blocks : Create a .Block.Gbx file from a Nadeo block, to change its geometry only (you cannot change the block's clips, pillars, square occupation, nor any other properties).
- Display the size of embedded items when you save the map.
- Create item icon in the item editor
- Improve Item creation and edition from map editor: "save as" and "discard changes" available.
# ManiaScript
- Added the #Struct directive for user-defined structs (See here for more)
- Added constants and structs aliasing (#Const/#Struct LibName::OriginalName as AliasName)
- Added the functions .sortreverse, .sortkeyreverse, .addfirst, .slice, .tojson and .fromjson
- Added support of [], implicit type to value conversion is now deprecated
- Added the standard library ColorLib
- MathLib : Added ::TruncInteger, ::Distance now supports Real and Vec2
- TextLib : Added ::RegexFind, ::RegexReplace, ::RegexMatch, ::StartsWith, ::EndsWith
- TimeLib : Added Relative and RelativeShort to EDateFormats and Chrono to EDurationFormats
- Improved messages management in CUIConfig
- Improved the "Includes" view and autocompletion (Ctrl + Space) in editor
- Misc engine fixes and improvements
# Makers and Titles
- Add possibility to add a start block to a multilaps map
- Display the lap counter while validating a map
- Display the ghost and time difference of the best race while validating a map
- Add +10/-10 and first/last page buttons in the file browsers
- Add a "Select all" button in the file browsers
- Add scrolling in community news with mousewheel
- Add possibility to compete against your personal best in the world records menu
- Add sort by date or name in browsers
# Game modes
- New Shootmania mode: Royal Squad
# Gameplay
- Added support for TMUF vehicles, available through item archetypes
# Engine
- The executable is now 64-bits when possible
update: 2018-11-16 18:00 pushed a fix.