[FIXED] Radio Silence: TM2 Canyon Physics bug
Posted: 23 Nov 2018, 11:35
I can't find any information on this forum - nor any official statements regarding TM2 Canyon since the MP4.1 update.
However a very popular topic of conversation between us regular players and also overwhelmingly unanymous opinion is present that with the MP4.1 update - TM2 Canyon physics were changed for the worse.
First of all one of the most iconic moves and techniques in Canyon: Two wheeling. either Fullspeed or while drifting - it's simply broken.
Drifting and going onto two wheels is necessary and in a lot of cases completely unavoidable but doing so punishes your speed now compared to pre 4.1 update times.
Taking fullspeed lines and going onto two wheels has been an iconic feature of Canyon which allowed us to turn faster and keep a smooth fullspeed line, this is punished even harsher now as it feels like the car slams back onto the ground and gives you a slowdown.
This we can combine into a commonly used term lately by us, "The two wheel bug".
This renders pretty much all really good dedi's on refined maps useless because they can no longer be contested - the overall speed in 4.1 is simply slower because of this so called bug. This is not an opinion of mine - this is like I said a very unanymous response from the entire community around me - we all feel like time attacking maps with good dedi's is no longer fun because good times can no longer be achieved. On top of that some maps (Some of which my own) simply feel broken now because the intended line can no longer be taken.
Aside from this "Two Wheel Bug" I feel like it's simply a result of a more underlying issue : a heavier Canyon Car.
Some of us go beyond this two wheel bug and report that the Canyon car simply feels slightly heavier since 4.1. I am one of these people. Some of us make it our hobby to drive Canyon tracks to their maximum potential so we feel every change ever so slightly and I personally feel like the car turns slightly more sluggish. This is speculation because opinions are divided - but other people are free to add their experience to this topic.
What I am dissapointed with however :
From some key figures in the TM community - and I won't name any names right now - this physics change has allegedly been reported and is being worked on - but I can't find any information. I don't see any statements, I don't see any plans. I don't see any bug reports - I don't see any plans for bug fixes. What gives?
TM2 Canyon is still played by a lot players and a lot of us are very passionate about the game. The game currently feels broken and I blame myself AND my community that we haven't been more vocal about these issues until now.
I do not think that we're ready to accept that we'll simply have to get used to new physics - as there are players that put in thousands of hours to perfect their skill at this game - and there are tens of thousands of dedimania entries that could be rendered useless in a very similar fashion to old MP3 world records that are still being beaten today - except in 4.1 we're now slower, meaning the thrill of getting a world record on a refined track IS NOW GONE.
I thought I would take one for the team and be the one to first bring this up publically.
/Discuss
However a very popular topic of conversation between us regular players and also overwhelmingly unanymous opinion is present that with the MP4.1 update - TM2 Canyon physics were changed for the worse.
First of all one of the most iconic moves and techniques in Canyon: Two wheeling. either Fullspeed or while drifting - it's simply broken.
Drifting and going onto two wheels is necessary and in a lot of cases completely unavoidable but doing so punishes your speed now compared to pre 4.1 update times.
Taking fullspeed lines and going onto two wheels has been an iconic feature of Canyon which allowed us to turn faster and keep a smooth fullspeed line, this is punished even harsher now as it feels like the car slams back onto the ground and gives you a slowdown.
This we can combine into a commonly used term lately by us, "The two wheel bug".
This renders pretty much all really good dedi's on refined maps useless because they can no longer be contested - the overall speed in 4.1 is simply slower because of this so called bug. This is not an opinion of mine - this is like I said a very unanymous response from the entire community around me - we all feel like time attacking maps with good dedi's is no longer fun because good times can no longer be achieved. On top of that some maps (Some of which my own) simply feel broken now because the intended line can no longer be taken.
Aside from this "Two Wheel Bug" I feel like it's simply a result of a more underlying issue : a heavier Canyon Car.
Some of us go beyond this two wheel bug and report that the Canyon car simply feels slightly heavier since 4.1. I am one of these people. Some of us make it our hobby to drive Canyon tracks to their maximum potential so we feel every change ever so slightly and I personally feel like the car turns slightly more sluggish. This is speculation because opinions are divided - but other people are free to add their experience to this topic.
What I am dissapointed with however :
From some key figures in the TM community - and I won't name any names right now - this physics change has allegedly been reported and is being worked on - but I can't find any information. I don't see any statements, I don't see any plans. I don't see any bug reports - I don't see any plans for bug fixes. What gives?
TM2 Canyon is still played by a lot players and a lot of us are very passionate about the game. The game currently feels broken and I blame myself AND my community that we haven't been more vocal about these issues until now.
I do not think that we're ready to accept that we'll simply have to get used to new physics - as there are players that put in thousands of hours to perfect their skill at this game - and there are tens of thousands of dedimania entries that could be rendered useless in a very similar fashion to old MP3 world records that are still being beaten today - except in 4.1 we're now slower, meaning the thrill of getting a world record on a refined track IS NOW GONE.
I thought I would take one for the team and be the one to first bring this up publically.
/Discuss