[SOLVED] Force Model doesn't work in dedicated server
Posted: 15 May 2019, 11:24
Hello everyone!
So I made a game mode in SM that forces a skin with the ForceModelId field of a player.
It works great when I test it in local, and it also works when starting a multiplayer server in the game's client menu (I made a test yesterday with ~10 players).
However, the skin is not applied to players in dedicated servers.
I only tested in Linux with the 2019-04-01 and 2019-05-13 versions, but I asked someone else to make a dedicated server in his linux server and it still doesn't work.
I don't what are the differences between the game's client server and the dedicated, I can't think of anything other than the version maybe?
So I made a game mode in SM that forces a skin with the ForceModelId field of a player.
It works great when I test it in local, and it also works when starting a multiplayer server in the game's client menu (I made a test yesterday with ~10 players).
However, the skin is not applied to players in dedicated servers.
I only tested in Linux with the 2019-04-01 and 2019-05-13 versions, but I asked someone else to make a dedicated server in his linux server and it still doesn't work.
I don't what are the differences between the game's client server and the dedicated, I can't think of anything other than the version maybe?