[QUESTION] Removing connectors

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hecameck
Posts: 1
Joined: 28 May 2019, 18:02

[QUESTION] Removing connectors

Post by hecameck »

The points that are used to connect one track piece to another don't really make sense anymore when rotated, as they stay the same. I need to get rid of them but they're not selectable in the mesh modeler. :?:
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niebo26
Posts: 149
Joined: 19 Apr 2011, 19:00
Location: Grenoble, France

Re: [QUESTION] Removing connectors

Post by niebo26 »

Hi hecameck,

I suppose you're talking of Clips and connectors when making a custom Block (and not an Item).
Clips and connectors are at the "Block entity" level and are information the Mesh Modeler can't modify. In the Mesh Modeler you can only change the geometry of the "body" of the Block itself.

Niebo
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Demented
Posts: 2327
Joined: 07 Nov 2010, 13:17
Location: United States

Re: [QUESTION] Removing connectors

Post by Demented »

I might add, as Niebo hinted, you can create an "Item" from a block and it will not have clips. If you set the horizontal grid to 32, fly step to 4 and offset to 16 it will essentially work as if it were a block but without the clips.
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