Hey,
Recently made some items using a sketchy way, would like to know if there is a non mesh modeler but ingame way to resize item
Moski.
Item resize?
Moderator: NADEO
Re: Item resize?
Hi benj9029,
if by resize you mean scale them down or up (and if your items are made in the mesh modeler), then your only solution is the mesh modeler.
But you can do it easily by adding a new layer called Scale : it'll handle everything for you. And if you need to move everything after that, another layer called Translate will help you.
Or you can also use the scale tool when editing one of your Geometry or Triggershape Layers
Niebo
if by resize you mean scale them down or up (and if your items are made in the mesh modeler), then your only solution is the mesh modeler.
But you can do it easily by adding a new layer called Scale : it'll handle everything for you. And if you need to move everything after that, another layer called Translate will help you.
Or you can also use the scale tool when editing one of your Geometry or Triggershape Layers

Niebo
"Don't mesh around !" - ® Haagse, 2019
SUPER SONIC SPEED !
Look for niebo26 in TMU & in TM²
SUPER SONIC SPEED !
Look for niebo26 in TMU & in TM²

Re: Item resize?
The problem is that I've used the "create items from macroblock" hidden feature but I can't edit it globally and items are not mesh editable
Discord: MosKi#4531
Re: Item resize?
Create items from macroblock?
I've not heard of that yet but, items you can rescale, blocks and macroblocks you cannot.
I've not heard of that yet but, items you can rescale, blocks and macroblocks you cannot.
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Re: Item resize?
The only way to re-scale or deform something is the MeshModeler. How else would you do that 

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