Hello. I was told I should write my suggestion here so there it is:
Currently, if we open a replay of medal ghosts in mediatracker and change ghosts car skin, file will save normally but game will not read it.
Times will remain the same, but no ghost will be displayed while racing.
Could that be changed so we can edit skins of medal replays and it will not corrupt file in some way so the game would read it properly?
I know this is something minor, but in projects like custom campaign where someone has to edit medal ghosts replays this can be pain to do in some cases.
Cheers.
[Suggestion] Editing medal ghosts skins in any replay.
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- CatWithScarf
- Posts: 104
- Joined: 15 Jul 2016, 17:26
- Location: Poland, Tychy
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Re: [Suggestion] Editing medal ghosts skins in any replay.
Hello CatWithScarf,
It's the good place for posting suggestions and reports and thank you for your feedback
It's the good place for posting suggestions and reports and thank you for your feedback

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