Tilt-Road-Checkpoint needed [Canyon Block]

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stromfresser
Posts: 13
Joined: 07 Sep 2011, 17:45
Location: WestWoodForest

Tilt-Road-Checkpoint needed [Canyon Block]

Post by stromfresser »

Hello Forum Hola Nadeo :D ,

when building maps with long Tilt-Road sections there is the need of a Tilt-Road-Checkpoint!

:: Block 1-9-1 :: as Cp

Ok, i know, i'll do a transition to Normal Road or Concrete Block with Cp on it. ...hmm, ugly, ...bad idea.
There is no need editing this way when there would be a really suitable Tilt-Road-Checkpoint.


Thanks :pil
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xanatos.chimera
Posts: 99
Joined: 30 Aug 2011, 06:58

Re: Tilt-Road-Checkpoint needed [Canyon Block]

Post by xanatos.chimera »

Bit of a kludged workaround for now is to use a tilted platform with a CP instead. Not ideal, but workable.
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