a strange thing about walls
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- Posts: 21
- Joined: 16 Aug 2011, 12:35
a strange thing about walls
When you got on a wall vertical to the ground,such as the one in "canyon on fire",sometimes the car respond as fast as you are on ground,and other times there's an annoying lag before the car responds(for example when you play D01,you always get that lag on the loop).I'm sure players who have many experiences on walls must know this phenomena.I think this has something to do with physics,could anyone help explain?
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- Posts: 45
- Joined: 23 Sep 2011, 22:39
Re: a strange thing about walls
You can hit loops such that you do not skid, but it is very difficult. You need a good angle going into the loop and turn all the way through. Like you said about D1, if you want to hit the Nadeo time then you pretty much can't skid through. If your angle is off then you will skid.
The physics while on the vert walls depends on the angle you hit the wall. It's better to not hit them straight on, taking a large angle instead. That will help your traction while being on the wall.
The physics while on the vert walls depends on the angle you hit the wall. It's better to not hit them straight on, taking a large angle instead. That will help your traction while being on the wall.
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