We already know that rocket jumping isn't realistic. If you're caught in the blast zone, you die. End of story. However, we also know that Shootmania isn't going to be realistic.
I admit that rocket jumping, at least in TF2, has become second nature to me and I habitually try to do it in other FPS games as well, usually ending up as a smear of blood on the map. I may be a little biased. Still, I find that competitive (Quake, Doom and Wolfinstine) style FPS games usually benefit from it as it allows for a skilled player to sacrifice some health for increased mobility.
Yes, it may break some maps, but I see a possibility for other maps to be made in a way where they can't be cleared without rocket jumping.
This is, of course, assuming there will be a rocket launcher or equivalent in the game already. If not then never mind.
[Suggestion] Allow Rocket Jumping
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Re: [Suggestion] Allow Rocket Jumping
Woot! Liking it more and more 


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Re: [Suggestion] Allow Rocket Jumping
It's a specific rocket jump tho...
I think your can't rocket jump yourself, but you can rocket jump your mates and enemies.
I think your can't rocket jump yourself, but you can rocket jump your mates and enemies.
Re: [Suggestion] Allow Rocket Jumping
small rocket jump for many reasons, but they are
http://www.youtube.com/watch?v=4MNJfPLlC-I
on wall it is efficient to have horizontal move
http://www.youtube.com/watch?v=4MNJfPLlC-I
on wall it is efficient to have horizontal move
Re: [Suggestion] Allow Rocket Jumping
Ok thanks for the link Hylis, better have a small one than none at all.Hylis wrote:small rocket jump for many reasons, but they are
http://www.youtube.com/watch?v=4MNJfPLlC-I
on wall it is efficient to have horizontal move
Is it besause you don't realy have a life value but a number of time to be shoot by the enemy ? I mean allowing a big rocket jump should cause you health, and seeing how the health is managed in SM it would cause too much damages.
I don't know if you already explained that, sorry to put that question if it's the case.

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