How to make a bulb, a glowing block, as to light up a dark place in the map?
(sorry for bad english)
how to make a bulb block?
Moderator: English Moderator
Re: how to make a bulb block?
3-7-2 has a light on the bottom of it. Use it for a roof block.
This block works in all moods.
3-7-1 has a light on the side. Use it for a wall.
This block works in all moods.
The two blocks above can have colored lights if you use the paint bucket after placing them (the same tool you use for choosing signage).
The blocks below are sign blocks which emit light during all moods:
3-7-3
5-1-4
10-3-1
10-3-4
The following blocks have lights on top of them. But these only work during Sunset and Night...
10-4-2
10-4-3
10-4-4
The big tanks emit light during Sunset and Night:
10-1-1
10-1-2
10-1-3
The pipe blocks have ends which emit light during some moods:
10-2-X
This radio tower emits light during Sunset and Night:
10-3-2
These blocks light up the area nicely during Sunset and Night:
5-4-1
5-4-2
5-4-3
Many other blocks have lights such as the GP blocks. Also 4-1-2 and 4-1-3 can be used next to your track to light it up on Sunset or Night tracks.
5-7-1 is a nice block to use on the borders of platforms on Sunset and Night tracks as it has a light on it.
The following blocks also have lights on them during Sunset and Night, but not very bright ones:
5-5-1
5-5-2
5-5-3
And don't forget about 6-1-2, 6-1-3, 6-5-2, and 6-5-3.. those arches in the dam blocks for cliffside roads. They put off light in Sunset and Night as well.
And of course 2-6-1 is a good source of light on Sunset and Night maps.
Basically a lot of the blocks have lights on them.
But to provide light for day or sunrise maps, you will need to stick to those first ones I mentioned.
[Updated February 19, 2016 to reflect current block assignments]
This block works in all moods.
3-7-1 has a light on the side. Use it for a wall.
This block works in all moods.
The two blocks above can have colored lights if you use the paint bucket after placing them (the same tool you use for choosing signage).
The blocks below are sign blocks which emit light during all moods:
3-7-3
5-1-4
10-3-1
10-3-4
The following blocks have lights on top of them. But these only work during Sunset and Night...
10-4-2
10-4-3
10-4-4
The big tanks emit light during Sunset and Night:
10-1-1
10-1-2
10-1-3
The pipe blocks have ends which emit light during some moods:
10-2-X
This radio tower emits light during Sunset and Night:
10-3-2
These blocks light up the area nicely during Sunset and Night:
5-4-1
5-4-2
5-4-3
Many other blocks have lights such as the GP blocks. Also 4-1-2 and 4-1-3 can be used next to your track to light it up on Sunset or Night tracks.
5-7-1 is a nice block to use on the borders of platforms on Sunset and Night tracks as it has a light on it.
The following blocks also have lights on them during Sunset and Night, but not very bright ones:
5-5-1
5-5-2
5-5-3
And don't forget about 6-1-2, 6-1-3, 6-5-2, and 6-5-3.. those arches in the dam blocks for cliffside roads. They put off light in Sunset and Night as well.
And of course 2-6-1 is a good source of light on Sunset and Night maps.
Basically a lot of the blocks have lights on them.
But to provide light for day or sunrise maps, you will need to stick to those first ones I mentioned.
[Updated February 19, 2016 to reflect current block assignments]
Last edited by eyebo on 19 Feb 2016, 18:18, edited 3 times in total.
Former QC Manager at Ubisoft Nadeo.
My tracks on: Mania Exchange (TM2) | TrackMania Exchange (TMUF)
For the devs: Ryzen 7 1800X / 32GB RAM / GTX 1080 (477.22) @ 3840x2160 / Win10 64bit
My tracks on: Mania Exchange (TM2) | TrackMania Exchange (TMUF)
For the devs: Ryzen 7 1800X / 32GB RAM / GTX 1080 (477.22) @ 3840x2160 / Win10 64bit
Re: how to make a bulb block?
Thank you eyebo for this quick and detailed reply, I will study it in depth(:
Re: how to make a bulb block?
Btw. would love to integrate your post in the ET mapping guide eyebo, if you permit ittcq wrote:If you don't have much space, but need to add a light block (3-7-2), then you have multiple possibilities to do so.
Open TM2Unlimiter and place your light block, where you need it. Then select the colour of the light. The now placed block will create four poles, which might be disturbing in some sections of your map. To remove them, place the block 3-6-2. Even if it looks like, that this block kills the light, this isn't the case.
Another source of light could be, by placing the large mountain, to reflect the light back to the street. Works especially good in the sunset mood.
You could also use 3-7-3 and place a custom bright glowing sign. Take a look at the MX sign pack, which contains such signs (http://tm.mania-exchange.com/threads/vi ... -946-signs ).

Re: how to make a bulb block?
Go for it.tcq wrote:Btw. would love to integrate your post in the ET mapping guide eyebo, if you permit it

Former QC Manager at Ubisoft Nadeo.
My tracks on: Mania Exchange (TM2) | TrackMania Exchange (TMUF)
For the devs: Ryzen 7 1800X / 32GB RAM / GTX 1080 (477.22) @ 3840x2160 / Win10 64bit
My tracks on: Mania Exchange (TM2) | TrackMania Exchange (TMUF)
For the devs: Ryzen 7 1800X / 32GB RAM / GTX 1080 (477.22) @ 3840x2160 / Win10 64bit
- PapyChampy
- Posts: 817
- Joined: 15 Jun 2010, 15:02
- Location: Paris
Re: how to make a bulb block?
I can't think of a more complete answer, eyebo.
Another tip that comes to my mind when building maps in night/sunset mood is to use also underground blocks (Blocks 7-X-X). The lighting makes them very "readable" under all circumstances.
Very useful tips indeed tcq.
Cheers.

Another tip that comes to my mind when building maps in night/sunset mood is to use also underground blocks (Blocks 7-X-X). The lighting makes them very "readable" under all circumstances.
Very useful tips indeed tcq.

Cheers.


Re: how to make a bulb block?
Reading this thread, and understand the knowledge.
-
- Posts: 1
- Joined: 28 Aug 2013, 18:32
Re: how to make a bulb block?
Thanks for sharing this wonderful information.. I will now try to use it and build a bulb blockeyebo wrote:3-7-1 has a light on the bottom of it. Use it for a roof block.
This block works in all moods.
3-7-2 has a light on the side. Use it for a wall.
This block works in all moods.
The two blocks above can have colored lights if you use the paint bucket after placing them (the same led light you use for choosing signage).
The blocks below are sign blocks which emit light during all moods:
3-7-3
5-1-4
9-2-4
9-3-1
The following blocks have lights on top of them. But these only work during Sunset and Night...
9-4-2
9-4-3
9-4-4
The big tanks emit light during Sunset and Night:
9-1-1
9-1-2
9-1-3
The pipe blocks have ends which emit light during some moods:
9-2-X
This radio tower emits light during Sunset and Night:
9-3-2
These blocks light up the area nicely during Sunset and Night:
5-4-1
5-4-2
5-4-3
Many other blocks have lights such as the GP blocks. Also 4-1-2 and 4-1-3 can be used next to your track to light it up on Sunset or Night tracks.
5-7-1 is a nice block to use on the borders of platforms on Sunset and Night tracks as it has a light on it.
The following blocks also have lights on them during Sunset and Night, but not very bright ones:
5-5-1
5-5-2
5-5-3
And don't forget about 6-1-2, 6-1-3, 6-5-2, and 6-5-3.. those arches in the dam blocks for cliffside roads. They put off light in Sunset and Night as well.
And of course 2-6-1 is a good source of light on Sunset and Night maps.
Basically a lot of the blocks have lights on them.
But to provide light for day or sunrise maps, you will need to stick to those first ones I mentioned.
Last edited by FrederickScott on 30 Aug 2013, 17:16, edited 1 time in total.
Re: how to make a bulb block?
Overview of all Stadium blocks here: http://forum.maniaplanet.com/viewtopic. ... 64&start=0
And with the great idea from the thread Easier way to insert block images in forum I have updated eyebos post below,
also please consider that a few blocks (especially 10-x-y) were not designed correctly
:


And with the great idea from the thread Easier way to insert block images in forum I have updated eyebos post below,
also please consider that a few blocks (especially 10-x-y) were not designed correctly

Happy mappingeyebo wrote:3-7-1 has a light on the side of it. Use it for a wall.
This block works in all moods.
3-7-2 has a light on the bottom of it. Use it for a roof block.
This block works in all moods.
The two blocks above can have colored lights if you use the paint bucket after placing them (the same tool you use for choosing signage).
The blocks below are sign blocks which emit light during all moods:
3-7-3![]()
5-1-4![]()
10-3-1![]()
10-3-4
The following blocks have lights on top of them. But these only work during Sunset and Night...
10-4-![]()
![]()
![]()
The big tanks emit light during Sunset and Night: 10-1-x
10-1-![]()
![]()
The pipe blocks have ends which emit light during some moods: 10-2-X
10-2-![]()
![]()
![]()
This radio tower emits light during Sunset and Night:
10-3-2
These blocks light up the area nicely during Sunset and Night: 5-4-x
5-4-![]()
![]()
Many other blocks have lights such as the GP blocks.
Also 4-1-and 4-1-
can be used next to your track to light it up on Sunset or Night tracks.
5-7-1 and 5-7-3 are nice blocks to use on the borders of platforms on Sunset and Night tracks as it has a light on it.
The following blocks also have lights on them during Sunset and Night, but not very bright ones: 5-5-x
5-5-![]()
![]()
And don't forget about 6-1-2, 6-1-3, 6-5-2, and 6-5-3.. those arches in the dam blocks for cliffside roads. They put off light in Sunset and Night as well.
6-1-![]()
6-5-
![]()
And of course 2-6-1 is a good source of light on Sunset and Night maps.
Basically a lot of the blocks have lights on them.
But to provide light for day or sunrise maps, you will need to stick to those first ones I mentioned.

Last edited by eyebo on 09 Sep 2013, 03:35, edited 1 time in total.
Reason: Minor corrections and additions :)
Reason: Minor corrections and additions :)
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