All,
I am running the most recent version of both manialive and xaseco. I only run manialive to run the freezone plugin. However, when type in an xaseco command into chat (like /admin add) manialive 'chats' it doesn't recognize the command and I need to look in /help.
Is there any way to get manialive to ignore chat commands?
Thanks
420-Doobie
Manialive and Xaseco
Moderator: NADEO
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- Posts: 17
- Joined: 22 Sep 2010, 23:01
Re: Manialive and Xaseco
I hosting some servers and heard from same problems of my customers. Aseco commands just stop working or does not work all the time.
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- Posts: 52
- Joined: 06 Mar 2011, 18:25
Re: Manialive and Xaseco
The only manialive plugin you should be running is the Freezone plugin and reaby's xasecointegration plugin for everything to work properly. To see it in action:
tmtp://#join=loveshackoriginal
tmtp://#join=loveshackoriginal
Last edited by Lovemaster on 14 Apr 2011, 16:25, edited 1 time in total.
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- Posts: 17
- Joined: 22 Sep 2010, 23:01
Re: Manialive and Xaseco
I have made some more tests and the result is that everything is working fine with older version of Manialive. Then i made the update to manialive r209 restart server and .... commands works, but get also message "Command does not exist, pls look /help for existing commands".
Im running only Manialive with FreeZone plugins and the needed xaseco - Manialive fix and xaseco. No other Manialive plugins are runnig.
Im running only Manialive with FreeZone plugins and the needed xaseco - Manialive fix and xaseco. No other Manialive plugins are runnig.
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- Posts: 52
- Joined: 06 Mar 2011, 18:25
Re: Manialive and Xaseco
Post your config.ini with personal info "xxx'd" out?
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- Posts: 17
- Joined: 22 Sep 2010, 23:01
Re: Manialive and Xaseco
Hi, sorry i edited my last post because commands work but gives error message also. This starts definitiv with new manialive version.
I can see no sense in posting my ini file because beside this lines is everything standard.
plugins.load[] = 'Freezone\Freezone'
plugins.load[] = 'Reaby\XasecoIntegration'
And everything was working fine before and no other changes than update of Manialive was made.
I can see no sense in posting my ini file because beside this lines is everything standard.
plugins.load[] = 'Freezone\Freezone'
plugins.load[] = 'Reaby\XasecoIntegration'
And everything was working fine before and no other changes than update of Manialive was made.
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- Posts: 52
- Joined: 06 Mar 2011, 18:25
Re: Manialive and Xaseco
The reason I asked for your config is because of the message to check /help for a list of available commands. I was under the impression that that message isn't part of manialive's core, but rather a function of a chat plugin of one type or another... I suppose I could be wrong tho...
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- Posts: 3
- Joined: 14 Apr 2011, 03:44
Re: Manialive and Xaseco
below is my manialive config. as you can see, i only have the freezone plugin
;------------------
; ManiaLive
;------------------
; the default path is 'php.exe' on windows and 'php' on linux
phpPath = xxx\php\php.exe'
; the default is %application%/logs
; logsPath = /var/logs
; whether to write console output into a file, default is Off
; runtimeLog = On
;------------------
; Dedicated Server
;------------------
server.host = 127.0.0.1
; server.port = 5000
; standard user level is SuperAdmin
server.user = 'SuperAdmin'
server.password = 'xxx'
; when a connection can't be established after the given amount
; of time, it will timeout and manialive will shutdown.
server.timeout = 5
;------------------
; Admins
;------------------
; Add admins, that shall be able to control your server from game.
admins.logins[] = xxx
admins.logins[] = xxxx
;------------------
; Plugins
;------------------
; Add plugins to load.
; plugins.load[] = 'Author\PluginName'
plugins.load[] = 'Freezone\Freezone'
plugins.Freezone\Freezone.wsPassword = xxx
plugins.Freezone\Freezone.buttonY = 9
;------------------
; Threading
;------------------
; threading can improve performance of your application. it
; allows modules to push blocking work onto another processes,
; this can also improve stability, because timeouts or
; unexpected exceptions do not impact the main application.
; if you have stability problems try to deactivate threading first
threading.enabled = true
; how long may a thread be busy until it is killed
; threading.busy_timeout = 20
; how long, if not busy, may it take for a thread to response to a ping
; threading.ping_timeout = 2
; how many jobs should be send on each loop.
; increasing this value will boost jobs/time
; decreasing it will result in a reaction time improvement.
; threading.chunk_size = 10
; if threading is disabled, then how much time should be spend on
; each application loop to process work that would have been assigned
; to other threads normally
; default value is 1 second.
; threading.sequential_timeout = 1
;------------------
; ManiaHome
;------------------
; enabling the maniahome feature allows other modules to send
; notifications about eg. records or other actions on your
; server to player's friends.
; disabled by default.
; maniahome.enabled = true
; maniahome.user = ''
; maniahome.password = ''
; maniahome.manialink = ''
;------------------
[hostname: testHost]
;------------------
; put here the configuration specific to an host
;------------------
; ManiaLive
;------------------
; the default path is 'php.exe' on windows and 'php' on linux
phpPath = xxx\php\php.exe'
; the default is %application%/logs
; logsPath = /var/logs
; whether to write console output into a file, default is Off
; runtimeLog = On
;------------------
; Dedicated Server
;------------------
server.host = 127.0.0.1
; server.port = 5000
; standard user level is SuperAdmin
server.user = 'SuperAdmin'
server.password = 'xxx'
; when a connection can't be established after the given amount
; of time, it will timeout and manialive will shutdown.
server.timeout = 5
;------------------
; Admins
;------------------
; Add admins, that shall be able to control your server from game.
admins.logins[] = xxx
admins.logins[] = xxxx
;------------------
; Plugins
;------------------
; Add plugins to load.
; plugins.load[] = 'Author\PluginName'
plugins.load[] = 'Freezone\Freezone'
plugins.Freezone\Freezone.wsPassword = xxx
plugins.Freezone\Freezone.buttonY = 9
;------------------
; Threading
;------------------
; threading can improve performance of your application. it
; allows modules to push blocking work onto another processes,
; this can also improve stability, because timeouts or
; unexpected exceptions do not impact the main application.
; if you have stability problems try to deactivate threading first
threading.enabled = true
; how long may a thread be busy until it is killed
; threading.busy_timeout = 20
; how long, if not busy, may it take for a thread to response to a ping
; threading.ping_timeout = 2
; how many jobs should be send on each loop.
; increasing this value will boost jobs/time
; decreasing it will result in a reaction time improvement.
; threading.chunk_size = 10
; if threading is disabled, then how much time should be spend on
; each application loop to process work that would have been assigned
; to other threads normally
; default value is 1 second.
; threading.sequential_timeout = 1
;------------------
; ManiaHome
;------------------
; enabling the maniahome feature allows other modules to send
; notifications about eg. records or other actions on your
; server to player's friends.
; disabled by default.
; maniahome.enabled = true
; maniahome.user = ''
; maniahome.password = ''
; maniahome.manialink = ''
;------------------
[hostname: testHost]
;------------------
; put here the configuration specific to an host
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- Posts: 52
- Joined: 06 Mar 2011, 18:25
Re: Manialive and Xaseco
you have your server port commented and you aren't running Reaby's Xasecointegration plugin.
- Knutselmaaster
- Posts: 1206
- Joined: 15 Jun 2010, 18:03
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Re: Manialive and Xaseco
server port commented normally uses 5000.
Setting admins in manialive doesn't really makes sense though, as no admin plugin is running.
Setting admins in manialive doesn't really makes sense though, as no admin plugin is running.
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