Search found 15 matches

by JayTac
02 Oct 2012, 00:26
Forum: Shootmania
Topic: Movement and Aiming system.
Replies: 2
Views: 841

Re: Movement and Aiming system.

I guess this is all going to be based on personal experience with the game, but no I haven't noticed any inconsistencies in the movement or aiming. Same for Nexuiz as well. That game is empty for a lot of different reasons, mainly the huge amount of bugs at release, no dedicated servers, lag issues,...
by JayTac
01 Oct 2012, 23:19
Forum: Shootmania
Topic: Useful changes to the movement.
Replies: 5
Views: 1695

Re: Useful changes to the movement.

(though it should be faster), and since jumppads are a necessary form to get around, having to travel in a predictable trajectory makes it too easy to laser somebody in mid-air. This could be accompanied by an increase in stamina. As the current gameplay is a tad too slow. Agreed. For elite mode an...
by JayTac
17 Sep 2012, 23:55
Forum: Shootmania
Topic: Official Exp v1.3 feedback
Replies: 29
Views: 5299

Re: Official Exp v1.3 feedback

I'll post what I've posted in other threads. I would test more, but honestly the movement just feels too unresponsive. in regards to netcode and hitboxes, one or the other should of been changed. it's too hard to gauge the changes if it's a reduced hitbox AND netcode change. honestly right now it d...
by JayTac
17 Sep 2012, 23:50
Forum: Shootmania
Topic: Official Exp v1.3 feedback
Replies: 29
Views: 5299

Re: Official Exp v1.3 feedback

I don't think wall jumping needs to turn into Warsow, there's a point where it becomes a little too ridiculous imo. I hear a lot people complain about movement being sluggish, but I haven't experienced any drawbacks to movement in exp. In regards to movement in general (Storm and exp), why are jumps...
by JayTac
10 Sep 2012, 19:35
Forum: Shootmania
Topic: Lack of Speed and Graphics
Replies: 1
Views: 903

Lack of Speed and Graphics

First off, I think the gameplay feels perfect in the standard Storm - rocket only modes. The movement fits that style very well, everything is extremely smooth and the player is forced to use a lot of skill in the precision and timing of his shots. Just as important, the movement system in place is ...
by JayTac
10 Sep 2012, 03:38
Forum: Shootmania
Topic: My playsession constructive critisism - heed it or fail.
Replies: 28
Views: 9326

Re: My playsession constructive critisism - heed it or fail.

"we have too many options"

I wish that was actually true.
by JayTac
07 Sep 2012, 17:03
Forum: Shootmania
Topic: A down flaw of this community, pretty important!
Replies: 40
Views: 9121

Re: A down flaw of this community, pretty important!

Unfortunately, it's not just the shootmania community, this happens everywhere and it is sad. Just recently I noticed some SM players making jokes about blacks, but what can you do? People are going to be ignorant and it happens everywhere, it's unfortunate, but it's just something we have to deal w...
by JayTac
07 Sep 2012, 16:55
Forum: Shootmania
Topic: 3 Things that Must Go
Replies: 3
Views: 959

Re: 3 Things that Must Go

Thanks, can you comment on the Elite issue as well?
by JayTac
07 Sep 2012, 05:03
Forum: Shootmania
Topic: 3 Things that Must Go
Replies: 3
Views: 959

3 Things that Must Go

Ever waited for 15+ minutes for an elite server to fill-up, and finally get one match in just to have some jerk who comes in late steal your spot in the 2nd match?? Yeah.. Pretty frustrating and something that should never have been possible in the first place. This is something that should be addre...
by JayTac
05 Sep 2012, 21:35
Forum: Shootmania
Topic: The Ladder Points system does not work for Shootmania
Replies: 42
Views: 15692

Re: The Ladder Points system does not work for Shootmania

I'm talking about people who have never played a Nadeo Game (trackmania etc) You guys are making this out to be more than what it is. This isn't the first game with a bad ranking system. The one in MoH was even worse, Global Agenda's star system was worthless, Nexuiz rankings are flat out bad, ther...

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