TM // Knockout v1.3.0 // Scripted Edition

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tombuilder
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Re: Knockout Scripted Edition v1.2.0

Post by tombuilder » 23 Jun 2015, 21:46

I thank you so much for this, I was waiting for it for so long. Expect some KO cups in the stadium dirt scene soon ;)
So far it worked nice, we just had a runtime error after the last 2 competitors finished (no result), match has been restarted. I`m not sure if we maybe even had the same time, was close ;) May this cause the problem?

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Dommy
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Re: Knockout Scripted Edition v1.2.0

Post by Dommy » 24 Jun 2015, 12:45

The mode is still being made, so you may encounter some bugs. Spoiling the upcoming update: new knock system in Laps mode - all players doubled by the leader are ko. Also, the last player is ko if everyone in front of him pass the next lap.
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undef.de
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Re: Knockout Scripted Edition v1.2.0

Post by undef.de » 25 Jun 2015, 20:30

Getting an error in 1.2.0:

Code: Select all

Runtime error: [490, 125] Out of bounds access at [-1]
Restarting the match...
I guess thats always if min. one player leave the server.
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Dommy
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Re: Knockout Scripted Edition v1.2.0

Post by Dommy » 27 Jun 2015, 21:17

Just fixed the bug, will work fine now ^^

ALSO, now in Laps mode it knock last player, when someone in front of him cross finish line. It's more stabile, and more fair. :thumbsup:
1.3
+ Fixed most bugs.
+ New Laps knocking system: last player is KO, when someone in front of him cross finish line.
+ Added Update Checker library: display notification if any script used by the mode has available update on my GitHub! Checks for update always when new map begins.
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