I guess that answered my question.Makc86 » August 22nd, 2012, 7:39 am
Sense to make maps in a ShootMania, if they can be checked only on the server? Where solo? Where bots? Boring...

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I guess that answered my question.Makc86 » August 22nd, 2012, 7:39 am
Sense to make maps in a ShootMania, if they can be checked only on the server? Where solo? Where bots? Boring...
We might see some in Valley.Omnixor wrote:then I miss MANY blocks from that trailer in Canyon... like wide tunnels, tunnles with much light, road loops, etc.
Hylis wrote:None is forseen actually. I rather count on import of objects to vary starting there.TMarc wrote:- will there be new blocs for Canyon, others than the new tunnels?
Since it is a first environment, we are opening the mapping possibilities slower, but yes, we are working on other blocks.TMarc wrote:- same for ShootMania Storm, many people want to place blocs in the air or make some kind of bridges or archways, without being forced to use terraforming or stone parts below
This is a habit due to our method to define the best blocks. We often create more blocks than you can see.TMarc wrote:- the blocs seen in the official screenshots of Storm make thing there are more blocks than actually available, even if in TrackMania and TM² Canyon you always did - if I can say so - a kind of running gag to always show a block which is never released
But wasn't their plan to release the envis between 6 or 9 months?Omnixor wrote:Nadeo thought that it will be better to release Canyon first, so they generally just remade that Valley a bit (other textures, etc.). the new Valley should come in the end of this year/begin of 2013.
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