The Ladder Points system does not work for Shootmania

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mak5en
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Re: The Ladder Points system does not work for Shootmania

Post by mak5en »

The ranking system will work after alot of time :) as in trackmania you will only be playing the highest ranked players when u reach the top. and if you dont beat them, you dont get points..
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insomnia-yamyam
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Re: The Ladder Points system does not work for Shootmania

Post by insomnia-yamyam »

Hi mak5en,

sorry to be inconsistent with you. But i think you havn't checked what we (me) mean!?

Of course it is good to have servers where you only can play against other players with a high rank, if you self got a high rank, but this is not the problem we are talking about. The problem is to LIMIT THE PLAYER MAXIMUM AMOUNT on this servers!

It is just ridiculous to play with max 16 players on a 80K or (even more a joke) to play with max 8 players on a 90K server! It's a shooter and not a racing game like trackmania (where this system works and is good), because a SHOOTER without players is just
:roflol:

Shooter: as less players = as less fun = no sense!

And the server hardware and ressources (and also the dedicated server software of nadeo - if they sometime release a bugfree version *sarcastic lol*) can and will handle 32 players without any big problem, so there should be, if any, a max limit of 32-64 players in general and a max limit of 12-16 ONLY at 80-100K servers (the highest).

The ladderserver system with its ranking-limitations itself is ok! (0-60K / 20-70K / 40-80K / 60-90K) ... This is acceptable. But the player max-limitations (40-80K = max 16 players / 60-90K = max 8 players) are not.

Do you got now what we (i) mean? ;-)
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Re: The Ladder Points system does not work for Shootmania

Post by Omnixor »

don't shout please.

I think nadeo will rework this sooner or later, since it was obviously ported from TM. they can't think about everything at once, now they probably fix all the bugs before release, rather than care about ladders.
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insomnia-yamyam
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Re: The Ladder Points system does not work for Shootmania

Post by insomnia-yamyam »

Omnixor wrote:don't shout please.
First of all: Noone is shouting here. Shouting is declared by a lot of sequent capital letters or whole sentences. And i do not see aynone shouting here. How do you get one this train? People, players and admins are just concerned about whats going on ... or not.

Second: Please first inform yourself about the facts and be/stay up2date. They already "reworked" the shootmania ladderserver page in the past. First they just copied the serverpage 1:1 from tm2 and a few weeks ago they already removed the most "ported" rules from this site, added plenty of "upcoming rules" phrazes, deleted the info about and the possibility to add 90 and 100K servers ... but they still kept the silly maximum player limits:

Image


As it is now, we admins can not open 80K servers with more then 16 players - a joke. But the most admins would like to open 80K servers without or a with a realistic max-limit. But as the player page is looking now (see above) we are not allowed to and thats what me and many others are concerned about. Not more, but also not less.

There are a lot of server admins who invest a damn lot of time, money and nerves into their server-farms, server controllers, updating/maintainance, script modding, map design/building and a lot more (you may not be related to this) and they just should have the possibilty to use their own servers in a way it makes sense ... and they all deserve it!

But yes ... we all just can hope and pray that nadeo will listen to the community - absolutely!
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Cerovan
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Re: The Ladder Points system does not work for Shootmania

Post by Cerovan »

The 80k+ servers are planned to be competitive and in a FPS (for me), it's hard to be competitive when you play against 31 players (16 in a team mode). Usually you play against 3 or 5 players (or one in a duel mode) but not more of that.

We are still developping the rules for the 80k+ servers so please be patient, it'll arrive soon(tm) ;)
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Hylis
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Re: The Ladder Points system does not work for Shootmania

Post by Hylis »

we are still working on the evolution of the ranking system. Some parts are made but everything has to be released at the same time to be coherent.

I will explain here a little how the ladder is going to be

1. The Interladder function.
In fact, all stations from a same environment will be possibly link together in order to give players a global Storm level which can helps to initialize your ranking on custom modes, if the custom modes creators wishes it. For example, if someone creates a Siege title, he will be capable to decide that 50% of your Storm ladder points can be taken into account into the Siege Title. So, if you have 70K points into Storm, you will start with 35K points into Siege. It will helps to init the ladder and have a better overview of players level while playing Siege at the beginning.

2. Storm ranking
Like for Trackmania, there could be only one "top of the ladder" mode by default. This is why the Stations/Title system will enable much wider rankings. You will even have a 100K points Royal ladder when the Title will arrive. But it would be a mistake to take Royal/Melee/Joust/Battle/Oscillation/Speedball/Elite etc. all capable to reach the top of Storm. So, we have to decide his top. To do this, we will use the interladder function. For example, we can set up Storm Ladder at 60% of Heroes, 80% of Elite and 100% of Joust. The less number of players, the more precise is the ladder about your rank. But, as I just said, it does not prevent to have a 64 players top ladder. It just have to be in a predefined title.

People would say that it is difficult to make custom Title and have the audience big enough to reach this. We are still working on the interfaces. And when it is ready, you will join through the Storm title any Storm sub-titles that you have installed, like in the 'play storm' menu.

We are still in Maniaplanet 2 beta. And for Trackmania players, it will be the same system. It will enable to more easily have various ranking but still with a global vision of it. If someone does a LOL title, than LOL maps players will, at last, be capable to reach the 100K points. Meanwhile, the Canyon ranking will probably takes it into account at only 50% rate.

We know how nice efforts are making hosts. And we are even creating nice things for them as well, exactly in the spirit of Insomnia multiple servers hosting that deserve to have support. :thumbsup:
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Re: The Ladder Points system does not work for Shootmania

Post by Akbalder »

Hylis wrote:People would say that it is difficult to make custom Title and have the audience big enough to reach this. We are still working on the interfaces. And when it is ready, you will join through the Storm title any Storm sub-titles that you have installed, like in the 'play storm' menu.
When this will be done, do you expect every custom gamemodes to be in title packs?
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insomnia-yamyam
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Re: The Ladder Points system does not work for Shootmania

Post by insomnia-yamyam »

Cerovan wrote:The 80k+ servers are planned to be competitive and in a FPS (for me), it's hard to be competitive when you play against 31 players (16 in a team mode). Usually you play against 3 or 5 players (or one in a duel mode) but not more of that.
So what? That is exactly what Joust (2 players), Elite (6 players) and Heroes (10 players) is for!
No need to torment the regular storm servers as there ARE already competition servers available.

The regular game modes are for FUN and if someone really wants to have a competition he should play the servers which are made for competition (joust, elite, heroes). My opinion.
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insomnia-yamyam
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Re: The Ladder Points system does not work for Shootmania

Post by insomnia-yamyam »

Thanks for your answers Hylis. Let's see how things are going in future.
No question that joust, elite and heroes are competition servers and need to be limited, thats absolutly ok.
But just let us some kind of freedom to decide on our own how many players we wanna accept at our servers for fun modes (like royal, melee, time attack, and so on).

So back to my request and my question i asked several days ago:
As the dedi-server-ladder-rank-system is not yet ready and set up and (as you said) it is still (an everlasting) beta:
I am allowed to open 80K servers with 32 player max limit, right?

Excellent, thank you very much! :thumbsup:
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Re: The Ladder Points system does not work for Shootmania

Post by Hylis »

Akbalder wrote:
Hylis wrote:People would say that it is difficult to make custom Title and have the audience big enough to reach this. We are still working on the interfaces. And when it is ready, you will join through the Storm title any Storm sub-titles that you have installed, like in the 'play storm' menu.
When this will be done, do you expect every custom gamemodes to be in title packs?
Custom gamemodes that are popular enough to wish to have their own ranking and updates. Until they are, their creator can use the Storm title to experiment them.

For fun modes, like you name name insomnia-yamyam, it is the same. You can not reach 100K points or 80K points in the global Storm ranking with a mode that would be the loser wins or else. So, if you wish a fun mode to go towards the 100K points with 64 players on the map, you need a custom title and station. Otherwise, it would thrust the ladder on Storm. It is exactly like the LOL maps on Trackmania. Today, the highly ranked players in the ladder often comes from the fun modes like you name them, so it is logical they would like the same conditions on top ladder. But tomorrow, when the interladder will work, it will be different, and players that want a Battle with 64 significant ladder will have to go on a specific title. Maybe Siege will ask to have 5vs5 on his top ladder and allow for 16 vs 16 up to 32, if someone makes a Siege title. But not all modes and configurations can lead to 100K points, of course.
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