Title packs documentation
Moderator: NADEO
Re: Title packs
how i can delete an own created pack, in the "create a packet" area??
Re: Title packs
Hello everybody,
I was successfull in creating the title but.... when i launch the solo campaign, correctly it appears with my 3x3 maps, but if i click on any map,
.. appear the vertical title that fly to the left side
.. then a black screen appear with just the cursor arrow still working.
If i esc, it exit the black screen and return correctly to solo Campaign.

There is the code:
In addition, if i copy the title pack on a second computer, the title corrrectly install in ManiaPlanet, it run, but it say "Title not playable"
Any idea?
I was successfull in creating the title but.... when i launch the solo campaign, correctly it appears with my 3x3 maps, but if i click on any map,
.. appear the vertical title that fly to the left side
.. then a black screen appear with just the cursor arrow still working.
If i esc, it exit the black screen and return correctly to solo Campaign.

There is the code:
Code: Select all
<?xml version="1.0" encoding="utf-8" ?>
<maniaplanet_title version="2">
<id>Map-in-a-BOX@darmaya</id>
<name>Discesa</name>
<desc>Objects + Maps + Title</desc>
<url></url>
<base>TMCanyon</base>
<packaging>
<image name="PackImage.jpg" />
<logos name="Logos.png" />
<collection>Darmaya</collection>
<sortindex>100</sortindex>
</packaging>
<menu>
<background_image name="MenuBg.jpg" />
<background_replay name="" />
<header name="MenuHeader.png" />
<music name="" />
<manialink url="" />
<color rgba="" />
</menu>
<music folder="" />
<editor>
<maptype name="" />
</editor>
<solo>
<medals>27</medals>
<!-- either campaign or playlist-->
<mode name="Campaign" />
<campaign folder="My Campaign\MIB\" />
<playlist name="" />
</solo>
<network>
<mode name="" />
<playlist name="" />
</network>
<splitscreen>
<mode name="" />
<playlist name="" />
</splitscreen>
<files>
<file name="Maps\My Campaign\MIB\1-White\Discesa.Map.Gbx" public="false" internal="false" />
<file name="Maps\My Campaign\MIB\1-White\Pantano_Ondulato.Map.Gbx" public="false" internal="false" />
<file name="Maps\My Campaign\MIB\1-White\Traccia_Liscia.Map.Gbx" public="false" internal="false" />
<file name="Maps\My Campaign\MIB\2-Green\Discesa_Rounds.Map.Gbx" public="false" internal="false" />
<file name="Maps\My Campaign\MIB\2-Green\Pantano_Gibboso.Map.Gbx" public="false" internal="false" />
<file name="Maps\My Campaign\MIB\2-Green\Traccia_Ondulata_3.Map.Gbx" public="false" internal="false" />
<file name="Maps\My Campaign\MIB\3-Blue\Discesa_Mushroom_Black.Map.Gbx" public="false" internal="false" />
<file name="Maps\My Campaign\MIB\3-Blue\Saliscendi_Rounds.Map.Gbx" public="false" internal="false" />
<file name="Maps\My Campaign\MIB\3-Blue\Traccia_Dirt.Map.Gbx" public="false" internal="false" />
<file name="Blocks\Canyon\0_Environment\two_mountains.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\0_Environment\vulcanoid.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\0_Environment\vulcanoid2.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\0_Environment\world.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\1_floor_base\Block_16x16x1_Concrete.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\1_floor_base\Block_16x16x1_Dirt.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\1_floor_base\Block_16x16x1_Stone.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\1_floor_base\Block_16x16x1_Wood.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\1_floor_base\Block_32x32x1_Concrete.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\1_floor_base\Block_32x32x1_Dirt.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\1_floor_base\Block_32x32x1_Stone.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\1_floor_base\Block_32x32x1_Wood.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\2_floor_ondulation\floor_ondulation_0.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\2_floor_ondulation\floor_ondulation_1.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\2_floor_ondulation\floor_ondulation_2.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\2_floor_ondulation\floor_ondulation_3.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\2_floor_ondulation\floor_ondulation_4.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\2_floor_ondulation\floor_ondulation_5.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\2_floor_ondulation\floor_ondulation_6.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\2_floor_ondulation\floor_ondulation_7.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\2_floor_ondulation\floor_ondulation_8.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\2_floor_ondulation\floor_ondulation_9.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\3_traces\atoll.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\3_traces\atoll_small.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\3_traces\islands.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\3_traces\islands2.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\3_traces\mesa.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\3_traces\traccia.ObjectInfo.gbx" public="false" internal="false" />
</files>
<mod name="" />
<gameplay_features>0</gameplay_features>
</maniaplanet_title>
Any idea?
Re: Title packs
nope, I don't see any obvious mistake.darmaya wrote: In addition, if i copy the title pack on a second computer, the title corrrectly install in ManiaPlanet, it run, but it say "Title not playable"
Any idea?
can you send me the title.pak (via MP) so I can check what is missing to make it playable?
Re: Title packs
The attribute name of the mode tag expects a Script, no ? If you have no script it seems you have to leave this blank.darmaya wrote:Code: Select all
<mode name="Campaign" />
There is the same problem of black screen when the script has errors and can't be compiled.
Elle est où la poulette ?
Re: Title packs
Thank you for your kindly answers.
I Started from scratch with a more modest Title and i was successful.
I suppose my objects was messy, my fault..
@Fadden: i removed the Campaign parameter, and it works. TY!
@xbx: thank for your offer, i'll keep for some future...
Sneak preview...

I Started from scratch with a more modest Title and i was successful.
I suppose my objects was messy, my fault..
@Fadden: i removed the Campaign parameter, and it works. TY!
@xbx: thank for your offer, i'll keep for some future...

Sneak preview...

Re: Title packs
After a week of tests i draw this Title WorkFlow to keep trak of the proceeding of the Title building process.
Corrections and suggestions are welcome...
(Click link for larger image)
http://darmaya.net/tm/img/jpg/Mania%20P ... rkFlow.jpg

Corrections and suggestions are welcome...
(Click link for larger image)
http://darmaya.net/tm/img/jpg/Mania%20P ... rkFlow.jpg

MIB Title Pack
THIS TITLE WAS RETIRED BY AUTHOR---
---------------------------------------------
MIB(MAP-in-a-BOX) is an innovative way to build maps for Trackmania Canyon: each MIB package contains special objects designed to be mixed together to build a map with just 3 objects.
The MIB Vol.1 includes 24 Objects, 1 Solo Campaign and 9 Maps made exclusively with MIB Objects
There are 3 Layers:
***This title was inspired by the work of Mehu and his Title RAID***
---------------------------------------------
MIB(MAP-in-a-BOX) is an innovative way to build maps for Trackmania Canyon: each MIB package contains special objects designed to be mixed together to build a map with just 3 objects.
The MIB Vol.1 includes 24 Objects, 1 Solo Campaign and 9 Maps made exclusively with MIB Objects
There are 3 Layers:
- Environment Layer - 5 objects - 1 model, 5 textures, 1 material - 1 volcanic plateau
Surface Layer - 11objects -4 models, 4 texture - race surface in different Texture and Material (Concrete, Dirt, Stone).
Traces Layer 1- 1 objects - 3 models - 4 textures - traces to delimitate the path

***This title was inspired by the work of Mehu and his Title RAID***
Last edited by darmaya on 03 Dec 2012, 12:05, edited 2 times in total.
-
- Posts: 1026
- Joined: 15 Jun 2010, 15:46
Re: Title packs
I'd like to test but download links seem to be dead 

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Re: Title packs
I've got a question about Title Packs.
Is it possible to edit the way people get point in the ladder ?
Could be really nice.
Is it possible to edit the way people get point in the ladder ?
Could be really nice.
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CPU: QuadCore Intel Core i5-2500K@3.4GHz
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GPU: Geforce GTX 970 EXOC
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