Canyon now on Steam...

Discuss everything related to Trackmania 2.

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luckz
Posts: 2
Joined: 27 Feb 2013, 16:05

Re: Canyon now on Steam...

Post by luckz »

I got an activation key with hardware I bought, who do I need to contact about getting a Steam key? The key I have does not work on Steam.
Neox94
Posts: 20
Joined: 21 Aug 2011, 19:59

Re: Canyon now on Steam...

Post by Neox94 »

Hylis wrote:
Neox94 wrote:if you don't have your key, and if Wouter advice did not worked, I think it has to do through support (they may be busy today ^_^)
How? The wiki gives me this link http://support.ubisoft.com/ does that mean I need a Uplay account?
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Alinoa
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Joined: 14 Jun 2010, 11:55
Location: France, Paris
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Re: Canyon now on Steam...

Post by Alinoa »

Yes you have to register a Uplay account to contact the Ubisoft support.
Ubisoft Support
Your Player Page

More information about maniaplanet, support, contents, community activities: useful links

ManiaPlanet technical documentation portal (Dedicated server, Mediatracker, ManiaLink, ManiaScript, Titles...)
Neox94
Posts: 20
Joined: 21 Aug 2011, 19:59

Re: Canyon now on Steam...

Post by Neox94 »

Alinoa wrote:Yes you have to register a Uplay account to contact the Ubisoft support.
Damn thats why I hate games with multiple "platforms". Why can't it be just simple... :(
ultravisitor
Posts: 7
Joined: 23 Jan 2013, 21:56

Re: Canyon now on Steam...

Post by ultravisitor »

sad news for me

Will there be any comments about why you decided to switch to Steam? Earlier in several interviews you persistently denied this.

I think in the future, people have to be sure that they can trust what you say...
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Alinoa
Posts: 4582
Joined: 14 Jun 2010, 11:55
Location: France, Paris
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Re: Canyon now on Steam...

Post by Alinoa »

Please read the post of Hylis who talks about maniaplanet on Steam:
Hylis wrote:Pedal was right, I need to warn you, it is not what you think: we have no intention to release info on Valley tomorrow. I know you are waiting for it, like some people wait for half life 3 (I said some) but we are still working on it.

By the way, I need to say that I like Steam And that if we would ever go on Steam in a near or distant future, you would be able to switch from one platform to another, meaning that your key would be the key. I think it is based on the really positive way of doing things that Valve is displaying there or there.

and it is not a 'yes' by any mean
Ubisoft Support
Your Player Page

More information about maniaplanet, support, contents, community activities: useful links

ManiaPlanet technical documentation portal (Dedicated server, Mediatracker, ManiaLink, ManiaScript, Titles...)
Led_Zeppelin
Posts: 11
Joined: 15 Sep 2011, 18:58

Re: Canyon now on Steam...

Post by Led_Zeppelin »

If i can't find that e-mail how can i get the code? Do i have to contact support?
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Esspytood
Posts: 1
Joined: 27 Feb 2013, 19:04
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Re: Canyon now on Steam...

Post by Esspytood »

I've successfully activated all my Maniaplanet apps on steam.

So, if you have maniaplanet installed already and decide to migrate to the steam version, how would that work?

Basically I want to keep using all my skins, maps, and replays afterwards.
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HANOI
Posts: 10
Joined: 18 Aug 2011, 15:39

Re: Canyon now on Steam...

Post by HANOI »

Basically I want to keep using all my skins, maps, and replays afterwards.
U can basicly just edit the "Nadeo.ini" in the steamfolders of every single MP Game ("ManiaPlanet_TMCanyon" / "ManiaPlanet_TMStadium" and so on).
UserDir={userdocs}\ManiaPlanet
CommonDir={commondata}\ManiaPlanet
^^ point these both lines to the folders u actually use in the maniaplanet installation (Nadeo.ini)

U have todo that for every single steam installation (storm, canyon, stadium and all the next stuff nadeo will release ... )

I think this only need's tobe done if you set your multiplayer and personal data somewhere else when u installed Maniaplanet the first time. Not sure.
borsdy
Posts: 3
Joined: 15 Sep 2011, 00:18
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Re: Canyon now on Steam...

Post by borsdy »

thank you for letting us use our old keys, very thoughtful
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