there used to be a warmup in the orignial speedball, but i've never seen it used :/gunala06 wrote:![]()
For the next version, maybe add a warm up option. That's could be usefull for matchs and competitions.
SpeedBall2.0
Moderator: English Moderator
Re: SpeedBall2.0
Re: SpeedBall2.0
The warm up is not often used because it's only useful for matchs. (there are not many matchs at the moment i agree^^)
Speedball could be a competitive mode in the futur, but it have to provide a warm up like in Elite or Heroes.
Speedball could be a competitive mode in the futur, but it have to provide a warm up like in Elite or Heroes.

Re: SpeedBall2.0
Version 1.3 (2013-02-08)
- script setting to enable a warmup phase before each map
- minor changes
Download
- script setting to enable a warmup phase before each map
- minor changes
Download
Re: SpeedBall2.0
Nice Steeffeen, thx !
Perfect timing, we will make a speedball match tonight. Warum up comes just in time. 


Re: SpeedBall2.0
Hi,
I've got some trouble with the warmup update, warmup won't work, cause warmup file is not found or not compiled at the server lauch.
I've watching in the script about the warmup file include, and i've found this:
I had to change in
(warmup "u" letter should be in uppercase)
Cause in my dedicated WarmUpSimple.Script.txt have an uppercase...
Thanks for the Mod anyway
I've got some trouble with the warmup update, warmup won't work, cause warmup file is not found or not compiled at the server lauch.
I've watching in the script about the warmup file include, and i've found this:
Code: Select all
#Include "Libs/Nadeo/ShootMania/WarmupSimple.Script.txt" as Warmup
Code: Select all
#Include "Libs/Nadeo/ShootMania/WarmUpSimple.Script.txt" as Warmup
Cause in my dedicated WarmUpSimple.Script.txt have an uppercase...
Thanks for the Mod anyway

Re: SpeedBall2.0
You're complety right, WarmUp has to be written with an uppercase U, i don't know why it worked for me and on some other servers but now it should work properly on every servermm2osurus wrote:Hi,
I've got some trouble with the warmup update, warmup won't work, cause warmup file is not found or not compiled at the server lauch.
I've watching in the script about the warmup file include, and i've found this:
I had to change inCode: Select all
#Include "Libs/Nadeo/ShootMania/WarmupSimple.Script.txt" as Warmup
(warmup "u" letter should be in uppercase)Code: Select all
#Include "Libs/Nadeo/ShootMania/WarmUpSimple.Script.txt" as Warmup
Cause in my dedicated WarmUpSimple.Script.txt have an uppercase...
Thanks for the Mod anyway

thanks for the report

updated version: 1.3.1
- blackactarus
- Posts: 80
- Joined: 15 Jun 2010, 11:25
Re: SpeedBall2.0
Could it be possible to make the one who get the ball brighter.
In the CTF mode, we can clearly see the difference between the guy with flag because the light is brighter.
Like this :
http://img15.hostingpics.net/pics/43952 ... Shot01.jpg
(It will be better for replay, and vidéo é_è)
In the CTF mode, we can clearly see the difference between the guy with flag because the light is brighter.
Like this :
http://img15.hostingpics.net/pics/43952 ... Shot01.jpg
(It will be better for replay, and vidéo é_è)
Re: SpeedBall2.0
i already responded to that in your forum black
the game mode script is able to "highlight" each player and to modify the brightness from 0% to 100%
after i've implemented that into speedball some players complained about the fact that the other players are barely visible.. so i disabled it by default (one single word could activate it again), maybe we could try if it's okay that the ball carrier is highlighted by 100% while the other players are highlighted by 50% only?

the game mode script is able to "highlight" each player and to modify the brightness from 0% to 100%
after i've implemented that into speedball some players complained about the fact that the other players are barely visible.. so i disabled it by default (one single word could activate it again), maybe we could try if it's okay that the ball carrier is highlighted by 100% while the other players are highlighted by 50% only?
Re: SpeedBall2.0
I've updated the script for the ShootMania Release!
Current Version: 1.7
- Nice Ball Picture (Marker)
- Improved Capture ProgressBar
- Performance Improvements
- Automatic Ball Carrier Spectating
- Updated XmlRpc Callbacks
- New Top5 List (Ball Hitters)
- Support of a Forward Goal on maps (Capture the Forward Goal to spawn at a superior point!)
Download on my Scripts-Page
Current Version: 1.7
- Nice Ball Picture (Marker)
- Improved Capture ProgressBar
- Performance Improvements
- Automatic Ball Carrier Spectating
- Updated XmlRpc Callbacks
- New Top5 List (Ball Hitters)
- Support of a Forward Goal on maps (Capture the Forward Goal to spawn at a superior point!)
Download on my Scripts-Page
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