it would be intersting to read you list of things you think good, and with as much "passion" in the writing than for the negative ones.dacthulhu wrote:very good surprises in these updates ... and very very bad suprises...
Maniaplanet Update #2 - feedback (#2.3 released)
Moderator: English Moderator
Re: Maniaplanet Update #2 - feedback
Re: Maniaplanet Update #2 - feedback
Wiiiii! Bots are returned! Thanks NADEO!
Great work!
Now this time to update Paradox Jump Pack with new AI.

Great work!

Now this time to update Paradox Jump Pack with new AI.
ЕÑть вопроÑÑ‹? Только Ñкайп - faserg1.

Жизнь - Ñто динамика ритма. Life is dynamic of rhythm.

Жизнь - Ñто динамика ритма. Life is dynamic of rhythm.
- blackactarus
- Posts: 80
- Joined: 15 Jun 2010, 11:25
Re: Maniaplanet Update #2 - feedback
That's great, really !! THXCustom settings in launcher (save as & quick menu)
but can we delete config created ?
I was hoping for more :/Pings & nametags in replays
I still can't see balls/flags or any objective point in the replay editor :/
How can we promote objective modes without thoses indications in replays, actions in replay becomes meaningless :'(
I was hoping something like in the game, with 3 "modes" of indication, everythings, only pings and objective points, nothing.
Re: Maniaplanet Update #2 - feedback
The echelon system isn't quite ready/finished and fully implemented yet, it'll come in the coming weeksdacthulhu wrote:- Instead of making some tweaks to Elite matchmaking with a so obscure Echelon ranking and bad ugly new UI

Online Programmer & Meme Master ヾ(âŒâ– _â– )ノ
Access to your Player Page
You have troubles, please contact the Ubisoft Support
Maniaplanet Documentation (Editors, Scripting, Title Pack, etc...)
Access to your Player Page
You have troubles, please contact the Ubisoft Support
Maniaplanet Documentation (Editors, Scripting, Title Pack, etc...)
Re: Maniaplanet Update #2 - feedback
Cool update!
But what is really missing is the item support in the mediatracker. Items from Combo for example are not shown in the Mediatracker.
But what is really missing is the item support in the mediatracker. Items from Combo for example are not shown in the Mediatracker.

ManiaExchange Lead Developer, video person and experienced project organizer.
Discord: Ozon#0359 · MX · Adventcalendar resources · TM-Tube is back
- dreadofmondays
- Posts: 77
- Joined: 12 Jul 2012, 17:21
- Location: Australia
Re: Maniaplanet Update #2 - feedback
Every time I log in I get a new compulsory update; that is, four times in the last two hours
but it is all worth it in the end.
Really loving the 'force light' function's affects on car skins. And now you can add keyframes to replay blocks. Really wonderful stuff for movie makers, thank you!
Also loving the headlight projections.
Just while we are on the subject of mediatracker, this is on my mind so I should say it before I forget, in a place I know will be read: I was playing with the FX Colours to get a specific effect and wasn't really able to make it work; I need a block that functions similar to a colour curves from photoshop. So, I can map the 'true' brightness of the pixels to a modified one. The effect I wanted was to black out pixels that were already dark while leaving other pixels unchanged. So the player would see only what was lit by the headlights and nothing else. Colour curves/levels can do this
Excited for valley! Can't wait to play on the new roads!

Really loving the 'force light' function's affects on car skins. And now you can add keyframes to replay blocks. Really wonderful stuff for movie makers, thank you!

Just while we are on the subject of mediatracker, this is on my mind so I should say it before I forget, in a place I know will be read: I was playing with the FX Colours to get a specific effect and wasn't really able to make it work; I need a block that functions similar to a colour curves from photoshop. So, I can map the 'true' brightness of the pixels to a modified one. The effect I wanted was to black out pixels that were already dark while leaving other pixels unchanged. So the player would see only what was lit by the headlights and nothing else. Colour curves/levels can do this

Excited for valley! Can't wait to play on the new roads!

Re: Maniaplanet Update #2 - feedback
Try the color grading ^_^ (you can create your own and photoshop curves is typically the kind of image modifications the colorgrading can do))dreadofmondays wrote:...
I was playing with the FX Colours to get a specific effect and wasn't really able to make it work; I need a block that functions similar to a colour curves from photoshop. So, I can map the 'true' brightness of the pixels to a modified one. The effect I wanted was to black out pixels that were already dark while leaving other pixels unchanged. So the player would see only what was lit by the headlights and nothing else. Colour curves/levels can do this![]()
-
- Posts: 2
- Joined: 03 Jul 2013, 12:45
Re: Maniaplanet Update #2 - feedback
I also have an Xbox 360 USB controller, and with the latest update I can no longer use both analog sticks (one for accelerate, one for brake), I can only choose one or the other, and when I try to bind the second one it says that it's already bound.
Xbox 360 USB controller (with Microsoft Xbox 360 Accessories Driver 1.20.146.0 installed)
Windows 7 64bit
Will this be fixed in an upcoming patch?
Xbox 360 USB controller (with Microsoft Xbox 360 Accessories Driver 1.20.146.0 installed)
Windows 7 64bit
Will this be fixed in an upcoming patch?
- wiidesire-2
- Posts: 1113
- Joined: 26 Feb 2011, 22:47
- Location: Germany
Re: Maniaplanet Update #2 - feedback
yes it will be fixedGraniteOctopus wrote:I also have an Xbox 360 USB controller, and with the latest update I can no longer use both analog sticks (one for accelerate, one for brake), I can only choose one or the other, and when I try to bind the second one it says that it's already bound.
Xbox 360 USB controller (with Microsoft Xbox 360 Accessories Driver 1.20.146.0 installed)
Windows 7 64bit
Will this be fixed in an upcoming patch?
http://forum.maniaplanet.com/viewtopic. ... 10#p175591LuckyBoy wrote:The combined acceleration/brake action will be back in next version, then you'll be able to bind XBox 360 triggers to accel/break.
Thanks
Picture/Video/Article Collection Topics:
TM2 Canyon | TM2 Valley| TM2 Stadium| SM Storm
My Computer: http://www.sysprofile.de/id172680
2010 I was 7th of the world in TMUF
TM2 Canyon | TM2 Valley| TM2 Stadium| SM Storm
My Computer: http://www.sysprofile.de/id172680
2010 I was 7th of the world in TMUF

Re: Maniaplanet Update #2 - feedback
Attacker armor count??? why remove?? cmonn
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