It brings up your ping in the upper left corner. Along with your framerate (fps), something Audio related, and SNAPSHOTDeltaTime. Which is :
Easier said, SnapShotDelta Time is the time it takes for your PC to communicate with every single user in the server, not just the server which is your ping. So the higher the SnapShotDelta Time the more delayed your actions will be within the server.Wikipedia wrote:Snapshot technology—known formally as "delta snapshot technology"—gives the ability to use the same dataset multiple times for multiple reasons, while storing only the changes between each dataset. Some storage vendors integrate their snapshot capabilities at the operating system and/or application level, enabling access to the data the snapshot's are holding at the system and/or application management layers. Terminology around snapshots and "clones" is currently confusing, and care must be taken when evaluating vendor claims. In particular, some vendors call full point-in-time copies "snapshots" or "clones", while others use the same terms to refer to shared-block "delta" snapshots or clones. And some implementations can only do read-only snapshots, while others are able to provide writable ones as well.
And its there to:
But Obstacle is a solo mod, and players shouldnt need to connect to each other. Agreed? :pHylis wrote:define a snapshot delta time according to people on the server for being fair to as much players as possible