Obstacle Game Mode

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Kegulf
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Re: Obstacle Game Mode

Post by Kegulf »

Well steeffeen, have you ever pushed "?" or "-" in-game?

It brings up your ping in the upper left corner. Along with your framerate (fps), something Audio related, and SNAPSHOTDeltaTime. Which is :
Wikipedia wrote:Snapshot technology—known formally as "delta snapshot technology"—gives the ability to use the same dataset multiple times for multiple reasons, while storing only the changes between each dataset. Some storage vendors integrate their snapshot capabilities at the operating system and/or application level, enabling access to the data the snapshot's are holding at the system and/or application management layers. Terminology around snapshots and "clones" is currently confusing, and care must be taken when evaluating vendor claims. In particular, some vendors call full point-in-time copies "snapshots" or "clones", while others use the same terms to refer to shared-block "delta" snapshots or clones. And some implementations can only do read-only snapshots, while others are able to provide writable ones as well.
Easier said, SnapShotDelta Time is the time it takes for your PC to communicate with every single user in the server, not just the server which is your ping. So the higher the SnapShotDelta Time the more delayed your actions will be within the server.

And its there to:
Hylis wrote:define a snapshot delta time according to people on the server for being fair to as much players as possible
But Obstacle is a solo mod, and players shouldnt need to connect to each other. Agreed? :p
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TitiShu
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Re: Obstacle Game Mode

Post by TitiShu »

steeffeen wrote:wtf is
Kegulf wrote:Snapshat
:D
I think that it was ironic... Steeff is not very serious (not sure with him)

And for the moment there are no way to set ping/connection like TM in SM... otherwise Steeff would have already done... and the question as already asked to him (by me and other players)
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Kegulf
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Re: Obstacle Game Mode

Post by Kegulf »

Oh ok, It seriously shouldnt be to hard for Nadeo to remove it though :P
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Jojo_44
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Re: Obstacle Game Mode

Post by Jojo_44 »

Hi Steeffeen,

I wanna save the cp times of a run to display them even after a map change so you don´t have to run the map again to have a reference time. The only problem is, that you can´t detect when a player restarts from the beginning and you have also no possibilty to get the current checkpoint number because "CheckpointIndex" is always -1 at the onCheckpoint xmlrpc callback. Can you change that ? I know you are working on the titlepack so I don´t know if you wanna change something at this script because I think you have a completely new script in titlepack ? I can change it myself but then I have to provide the script with my controller and don´t want that actually.

best regards, Jojo
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steeffeen
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Re: Obstacle Game Mode

Post by steeffeen »

Hey JoJo,

i thought i have already fixed the cp index -1 issue but seems like i don't have :D i will check that this evening
same for the restart callback
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    Jojo_44
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    Re: Obstacle Game Mode

    Post by Jojo_44 »

    steeffeen wrote:Hey JoJo,

    i thought i have already fixed the cp index -1 issue but seems like i don't have :D i will check that this evening
    same for the restart callback
    I didn´t noticed there was an update. I used 2013-05-01 but the latest version is 2013-05-08 as it seems. I will take a look if it´s working. Thanks anyway.

    Edit: Checked it with the latest version and CheckpointIndex is still -1.

    regards, Jojo
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    steeffeen
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    Re: Obstacle Game Mode

    Post by steeffeen »

    fixed version 1.5.8 is online! thanks for the report! :)
    you can get it on my scripts page as always: http://www.team-devota.com/steeffeen
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      Jojo_44
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      Re: Obstacle Game Mode

      Post by Jojo_44 »

      steeffeen wrote:fixed version 1.5.8 is online! thanks for the report! :)
      you can get it on my scripts page as always: http://www.team-devota.com/steeffeen
      Thanks a lot :thumbsup:

      Jojo
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      orbilo
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      Need help to install the Obstacle mod ! :s

      Post by orbilo »

      I tried everything i just cant get the mod on the map editor pls help me :(
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      TMarc
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      Re: Need help to install the Obstacle mod ! :s

      Post by TMarc »

      orbilo wrote:I tried everything i just cant get the mod on the map editor pls help me :(
      Moved to the present Obstacle topic. You might read all information that is given in the first post and here:
      steeffeen wrote:maybe try to redownload the script file, also make sure to place it in the exact folder written on this page
      http://team-devota.com/steeffeen/
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