I agree completely with CASPA about everything. So ty CASPA for the long post, I couldnt have done it any better.
The game was advertised as 'an esports game'. 'The next biggest competitive game' and now every update is to make it more welcoming for new players. I dont understand why...
You are doing this to get more players? Well in the short-term this can be better... but because the game is so dumbed-down people will quickly leave because the game hasnt have any depth.
For me B2 was perfect ( and im not talking about the microjumps this time ) ... It was sooooooo balanced.
1attacker with 3armors vs 3defenders with 1 armor. Timing was perfect, reload was perfect, stamina was perfect.
It just felt right, balanced & finished...
U needed to
train walljumps ( why is this a bad thing? )
I remember how I was so happy when I finally mastered the walljump in the beginning of the map Castle.(the old castle)
It took some training, but after a while you could do this jump 95/100 times.
Now with every mappool you have to explore every map again and figure out where you can do a nice walljump and train them all over again. How does this not sound good? This is , imo , how it should be.
It might be a bug on paper or on ur monitor, but in practice this really is a good walljumping-sytem.
B2 néver éver needed to change.
The biggest problems with this game are :
1. Fences , fences & fences. ( static defense )
--> You should find new ways for defenders to defend, because fences are boring.
NADEO should come up with new pieces for cover or something.
Good examples are the arrow-pad & red-blocks. These blocks created new possibilities. We need more stuff like this.
Because blocks also have the power to change the gameplay. Not just the settings. (B2-B3)
2. The pole. Every end of the round is decided at a pole.
--> Why cant there be a different capture point. So on this map you cap a pole, but on the other map you need to cap something else. These little things would make the game less repetitive.
3. All maps look the same.
4. Maniaplanet is sooooo outdated. The chat is rediculous.
When I ask my friends to install maniaplanet to play some SM with me , they start laughing with tears about how maniaplanet looks. Its really off-putting.
5. Focus more on features that you have & make them better.
--> Current ranking sucks. 20x #1 of the world? The entire TOP500 doesnt get any LP anymore on 80% of the servers.
Yesterday, after 10months I finally became #1 of the world. I always thought I would feel good. But guess what... people were making fun of me cuz being #1 in this game doesnt mean shit.
--> We want a ranking that shows skill, not who has no-life.
--> Achievements ( steam achievements )
--> Ping????? ( but you say no , because u are afraid of negative feedback??? WTF. )
--> Lets TRY to remove 3-pixel-aim. Let us see how the game feels with 1pixel-aim. Just to test it.
--> Make a lobby system & let me invite people.
--> The ingame competition manager is 1 BIG joke.
--> The ingame team-pages are 1 BIG joke.
--> Improve netcode
--> Improve hitboxes
--> ...
--> Add a ranking system to servers that displays some stats about the players and who is the best player on that server. Like in CS1.6 where u typed /RANK to see this cool info.
Its these little things that makes players come back.
And i know this already exists but make it default on public servers etc etc...
THIS is how the game evolves; not with changing B2 